Is Using Blender's Denoiser Evil?

There is a war between artists and Artificial Intelligence people. AI is primarily useful today to those people who want to avoid the hassle of doing something impressive, while still maintaining an image of impressiveness. Artists, on the other hand, who's whole being is in grinding themselves into true impressiveness are not satisfied with AI being used to replace their labor with cheap, algorithmic knock-offs. One such machine learning algorithm, though, had found its way into millions of artist's work-flows, which they don't seem to care much about. And I'm talking about the Intel's Open Image Denoise found inside of Blender.

blenderdumbass . org
Multiple Architectures, One API: Embree 4.0 and Open Image Denoise 2.0 - Laura Reznikov, Intel

Odysee
#AI like #openimagedenoise used for de-noising path-traced renders such as #b3d #cycles . Is it an ethical use for #AI ? Or is it as controversial as #generativeart / #AIart ?
I think this use case is okay
100%
No AI should be allowed anywhere
0%
Poll ended at .
Still struggling with denoising with Intel Open Image Denoise - using Bazel as a build system here: https://github.com/Vertexwahn/rules_oidn/tree/main #Bazel #OpenImageDenoise #Denosing
GitHub - Vertexwahn/rules_oidn: Bazel rules for Intel Open Image Denoise

Bazel rules for Intel Open Image Denoise. Contribute to Vertexwahn/rules_oidn development by creating an account on GitHub.

GitHub