After three months of work, my presentation on the nCine multi-threaded job system is finally online.
Concurrency basics, atomics, acquire/release, false sharing, ABA, CPU topologies, ECS experiments, benchmarks & profiling.
https://encelo.github.io/nCine_JobSystem_Presentation/
#gamedev #cpp #concurrency #multithreading #ECS #nCine #GameEngine #opensource #indiegamedev






