"Fragile Stability / Stable Fragility" (2026)
Memory game with sound modules (self-built) | various electronic components, sound recordings by the exhibition participants, table, stool and carpet | ⌀ 300 x 90 cm
The work, developed specifically for the exhibition “Only the Lonely – Sole Interaction”, brings together the participants’ different perspectives in a collective sound memory.
It operates like a classic memory game: instead of matching identical images, players search for corresponding pairs of sounds, which are activated via small sound modules and become audible the moment they are lifted.
In the game, unexpected encounters emerge between sounds, as well as between different experiences and interpretations of loneliness and solitude.
Visitors can discover a spectrum ranging from loneliness as an experience of deprivation or distance, as well as the uncertainty of an artistic process bound solely to the self, to solitude as a state of concentration, retreat and artistic openness.
Loneliness and solitude are thus portrayed as an interplay between loss and productivity, between isolation and connection – stable yet fragile states that cannot be rigidly defined and keep us in motion.
Many thanks to everyone who visited, listened, and played with the work. You still can check it out, the exhibition is on display until June 7. featuring many other artworks on the topic and an extensive programme. More info: https://helmhaus.org/






