I love going back to my pre-URP areas and updating them with 2 years of experience. Everyone in this space is saying to push out games fast, but I just don't agree after my experience with #mazestalker. #gamedev#indiegame#solodev#unity3d
So I need some help. If you can tell the difference between left and right, which one do you prefer? I have a strong bias on this, obviously! #gamedev#solodev#indiegame#mazestalker
I'm happy to anounce that my demo on Steam has been updated to V 0.1.1 with a lot of features that should always have been there! I would appreciate any feedback here or on Discord! #Mazestalker#gamedev#indiegame#solodev
Rotations like this are generally to be avoided in my engine. The diagonal contols don't flow well with the 360° rotation. But that doesn't mean I can't sneak in one place that just says fuck it, it looks cool... #unity3d#gamedev#indiegame#mazestalker
I'm currently fixing #unity3d update bugs at record pace and while I'm at it I try to fix smaller details I never got around to. I made the grass interactive and fixed the aterfall for the fith time. #gamedev#indiegame#mazestalker
You snooze you lose: Old Landstalker callback, enemies can steal the gold now. Also created a new enemy with sophisticated escaping behaviour! $$$$ #gamedev#indiegame#mazestalker#landstalker
I'm still in a mode where I fix issues from the Unity upgrade every time I want to do something new. But somehow in between all that I still manage to get things done. This area received a lot of visual polish today! #mazestalker#gamedev#indiegame#solodev