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#DecemberAdventure (ides of march edition) day 3.
1. inspired by david revoy's very clever "for ai" segments (see the bottom of https://www.davidrevoy.com/article1129/forbidding-generative-ai-and-llms-on-peppercarrot for example), i added one for my little #mahjong league website!
2. accomplished my first goal with #uxn! which was to convert a tenhou-notated string representing a mahjong hand to bytes in memory (with a slightly arbitrary encoding i chose). my next goal here is to make a graphical thing that allows 1 player to draw and discard from the wall... that might take me the rest of december-march!
#DecemberAdventure (ides of march edition) day 1.
a very productive start!
1. refactored the static site generator for the small #mahjong league to reset rankings monthly (and unobtrusively show previous months rankings below the most recent months'): https://squeak.solarcene.community/~nilay/
2. tried my hand at #calligraphy with a small-sized #shodo brush, and while i'm embarrassed to share the results, i can already see myself improving with the basic strokes. the grip on the small brush is different than the larger brush, so it's a matter of rebuilding muscle memory
3. played with nasu for the first time, and made a little mahjong tile sprite. toying with the idea of learning #uxn (for real this time) by writing fun little graphical mahjong utilities