We just released Avoyd Beta 0.28.0.1036

We've added multi-model export to .vox file format. This was a complex task as Avoyd offers a number of features which the .vox format or MagicaVoxel (MV) do not support; namely large scenes, large models, 64k materials, free transforms, pivot points and model instances being able to be nodes in the scene graph (the .vox format only allows groups to have children).

https://www.enkisoftware.com/p/6229819949842432

#Voxel #VoxelEditor #Avoyd #MagicaVoxel #Vox

Avoyd - News - Avoyd 0.28 Beta Development Updates - Multi-model - Post

Avoyd Forum News, Thread Avoyd 0.28 Beta Development Updates - Multi-model, Post

I haven’t posted in a while.
Here’s a magica voxel creation
#magicaVoxel #3Dmodeling #voxel #voxelArt
WIP: Abandoned temple, made in Magica Voxel, following closely on an amazing timelapse/tutorial by MadMaraca #MagicaVoxel #3DModeling

We just released a patch for the patch: MagicaVoxel VOX Export should now use the correct file version number.

Download Avoyd Voxel Editor 0.27.2: https://www.enkisoftware.com/products

#Avoyd #VoxelEditor #GameDev #indieDev #Voxel #MagicaVoxel

enkisoftware Products | Buy and Download Avoyd

enkisoftware Store | Buy and download Avoyd Voxel Editor and Renderer, 3D art and rendering tool for voxel artists, map builders and game developers.

my *goodness* I loved (love) that program...
#magicavoxel
#voxelart from 2018
#magicavoxel 🫶
reminds me of stopping rendering early in #magicavoxel....
Got tired of assembling walls a block at a time, so i #claude coded a wall builder. This one was a bit more challenging, but to be fair I had to go back to #magicavoxel and re-work all the possible pieces to fully understand it myself. I then wrote the rules down as a markdown file and #claude picked it up pretty nicely from there. #gamedev #threejs

VoxCSS – Pour faire du rendu 3D façon Minecraft avec du CSS

https://fed.brid.gy/r/https://korben.info/voxcss-moteur-voxel-3d-css-dom.html