Happy Holiday #ScreenshotSaturday!

What’s been hatching in your Defold projects lately? 🐣

Share your screenshots, GIFs, or videos below, we’d love to see what you’re working on

Featured: Sprint City - out now in Early Access:
https://store.steampowered.com/app/4191250/Sprint_City/

#MadeWithDefold #gamedev #indiedev #solodev #indiegames

A little teaser from Jhonny Göransson from the ongoing work on the upcoming Light component for Defold! 💡

This preview shows three different types of lights, each with their own properties, along with how they are represented in the Editor.

What kind of lighting workflows are you looking forward to?

#MadeWithDefold #gamedev #indiedev #defold #gamedevtools #lighting #indiegamedev #gameengine

We invite you to read the new interview from our Creator Spotlight!

Orenji Spark shares how switching to Defold helped make the web game smaller, faster, and smoother to play on @Poki_games , and how to sustain a long running indie game studio - it’s a great look at how an experienced developer evaluates tools, adapts workflows, and ship games!

https://defold.com/2026/04/02/Creator-Spotlight-Orenji-Spark/

#MadeWithDefold #indiegames #webgames #gamedev #indiedev #interview

Navigating 3D scenes is about to get much smoother!

A new editor feature is coming to Defold soon:

Fly Camera 🎥

It’s a small change that can make a big difference when working on scenes and moving around your project more freely - do you like it? 🧡💙

Featured project: open source BRDF rendering example in Defold by Mikail Martianov:

https://github.com/martianovdev/Defold-BRDF-Deferred-Rendering-V2

#MadeWithDefold #gamedev #indiedev #gameengine

We’re happy to announce a new Defold challenge with rewards! 🎁

Make a game with Defold, submit it to @GamedevJS Jam 2026, and you could win one of 10 Steam gift cards with a total prize pool of €235!

We can’t wait to see what you create with Defold. Good luck, and have fun! 🚀

#MadeWithDefold #gamedev #indiedev #gamedevjs #gamejam

This developer is making experimental real-time tree physics in Defold 🌿

Nikolay Armonik is simulating 1000 bones on the CPU in real time in his solo project, and the result looks fantastic! 🧡💙

It’s always exciting to see Defold used in such creative and technically ambitious ways.

What do you think of it?

#MadeWithDefold #gamedev #indiedev #solodev #WIP #graphics #physics #techart #indiegames #vfx

You can now set and get ParticleFX properties in Defold, and we’ve put together a small example to show how 💥

What would you build with runtime-controlled particle effects? 🤔

Right now, you can change the image, animation, and material in use, and we plan to expand this further with broader runtime control over particles in the future.

Try it online:
https://defold.com/examples/particles/particlefx_set_get/

#MadeWithDefold #gamedev #indiedev #tutorial #particles #vfx

It’s #ScreenshotSaturday 👀

What’s new in your Defold project this week?
Show us your progress below!

Featured: Knight Bolts by Hydraware:
https://forum.defold.com/t/knight-bolts-my-first-defold-game/82549

#MadeWithDefold #gamedev #indiedev #indiegames #indiegamedev #solodev

This game was ported to Defold and had:

🪶~65% smaller build size
⚡️Much faster loading time
📈Smoother performance across devices

Check out Jane's Fashion Studio by Orenji Spark on @Poki_games !

Read the story: https://forum.defold.com/t/from-unity-to-defold-my-game-just-launched-on-poki/82592

#MadeWithDefold #webgames #indiegames #gamedev #indiedev

A game engine is only part of the story.

The real challenge is turning it into a reliable, cross-platform toolchain with full editing workflow for game development.

That’s a big part of what Defold is about!

From visual scene editors, particles, GUI, and tilemap editors to the built-in code editor for scripts, modules, and shaders, we focus on tools that are practical, streamlined, and ready for day-to-day game development.

#Defold #gamedev #indiedev #MadeWithDefold