Line of Sight AI Vision System #Ai #Vision #Lineofsight #Range #Angle #Obstacles #Gamedevelopment #Customization #AssetStore
https://u3dn.com/packages/line-of-sight-ai-vision-system-259980
Line of Sight AI Vision System #Ai #Vision #Lineofsight #Range #Angle #Obstacles #Gamedevelopment #Customization #AssetStore
https://u3dn.com/packages/line-of-sight-ai-vision-system-259980
Published: Python → generates 3D Fresnel zone volume + LOS between two points and exports KML/KMZ for Google Earth. Great for quickly seeing whether “it should work” and why it doesn’t.
https://github.com/jlpoolen/3D_fresnal_line_of_sight
I took a line-of-sight system I did 8-9 years ago in Unity and recreated it in Godot. While I'm not directly using this in my current game, I think it might be useful for other people, so I'm considering selling it via itch.io or somewhere else:
Landsat’s mission isn’t communications, but its data is helping shape the networks we rely on every day. Imagine the task of designing clear paths for a wireless communication system, large or small. It could be permanent with towers and antennas, or it could be temporary with a mobile command unit and handheld receivers.
A new study published by archaeologists in the Journal of Anthropological Archaeology set out to answer questions about the spatiality, chronology, and symbolic aspects of Southern Jê burial caves (SJBCs) and their relation to mound and enclosure complexes (MECs).
Okay, #Math, #Geometry, and #Physics Mastodon:
I am building an interactive visualization (using konvajs) to help people better understand the unintuitive nature of antenna masts.
Again and again and again over the years I've met people who think increasing a mast's height a bit will have a significant impact on line-of-sight (LoS) transmissions (spoiler: it will not).
OTOH, masts are *great* for getting over local obstacles.
#LineOfSight #Radio #RF #Visualization #Simulation #Physics
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It's Skeleton Code Machine day! This week we look at Line of Sight (LOS) and Umatched!
Read it: https://www.skeletoncodemachine.com/p/line-of-sight
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#boardgames #ttrpg #rpgdesign #boardgamedesign #los #lineofsight #unmatched #zones #spaces #gamedesign #skirmish #tactical #tabletop