A Gunship Corvette 3d model I made.

(Inspiration for this design is the Corvette class ship from the I-War game box art)

#scifi #scifiart #lightwave3d

Calling it done or at least done for now. Gerard Duffy Very happy with the way it all came together. So much fun to do and I learned a few new things along the way. #Lightwave3d and Photoshop.

Hab auch ein paar Dinge für @freestyle gedruckt. Er spielt gerne das Coop Game "Deep Rock Galactic" und wollte unbedingt diesen Trinkbecher aus den Spiel. Wir haben das druckbare 3D-Modell bei Makerworld gefunden (siehe hier: https://makerworld.com/de/models/713513-blackout-stout-in-color).

Allerdings hätte der farbige Druck über 24 Stunden gedauert, und eine Menge Filament verschwendet. Außerdem war der Becher recht klein, und @freestyle wollte, dass 750 ml reinpassen.

Hab den Becher daher in #lightwave3d komplett neu gebaut und so in seine Einzelteile zerlegt, dass er ohne viele Farbwechsel gedruckt werden konnte. Im Endeffekt hat das viel länger als 24 Stunden gedauert, aber der Druck war dann schnell 😃

I've redone my #Lightwave3d nebula flythrough, the original is 4k resolution.

Painfully slow to render! But I really like the result.

A-7 Corsair II's. #Lightwave3d and Octane render.

An experiment in #lightwave3d, after seeing @GrahamTG remark about moving a camera through a textured volumetric light.

I tried that for a "flight through a nebula", and this is the result.

A little slow to render, but not bad.

A Gunship Corvette 3d model I made.

(Inspiration for this design is the Corvette class ship from the I-War game box art)

#scifi #scifiart #lightwave3d

More work getting the hang of human figures, starting in Daz and exported to my beloved #lightwave3d

I chose an oriental male because a shaved head looks less unusual...

Setting is the scifi corridor again.

More fun with the Dax Scifi Corridor exported to #Lightwave3d

Texture cleaning, lighting improvements, 3 floating bots.

I picked up the SciFi corridor mesh from Daz, onsale at $1.99, here's the quick and dirty retextured version in #Lightwave3d.

Not bad value!