It's the best #KingsQuest ever made -- and that's the problem. Professional voice acting ✓ Lip-synced animations ✓ CD-ROM production values ✓ ...and yet the finale devolves into pixel-hunting death traps. Why #KingsQuestVI's polish couldn't fix its conservative soul.

https://www.goodolddays.net/en/game/Kings-Quest-VI-Heir-Today-Gone-Tomorrow/

#DOSGaming
#SierraOnLine
#GirlInTheTower

Again I post this about AGI.

#AGI #sierra #kingsQuest

Thanks to Arne Nestor for lending my father a copy of this floppy. I never did martial arts, but I did this one! (1984 ed.) It was a gateway drug into the #Sierra world. #Retrocomputing #Retrogames #SierraOnline #KingsQuest

@ramon_wilhelm In versions between 2001-2 and 2010, the art in AGDI's KQ1 & KQ2 remakes was much different, and in the case of KQ1, arguably inferior to Sierra's 16-color SCI0 game. The changes in 2010 made both fangames far more visually appealing.

Also, the term "VGA" that AGDI used for their fan remakes was always a misnomer, since their games have a much higher color depth.

#kingsquest #sierra #adventuregames

I can't help but think of that scene from King's Quest III with Manannan in one of the levels of Gobliins 6 😀

Another level also reminded me of a screen from King's Quest III 🪄 📕 🍲

#Gobliins6 #Gobliiins #KingsQuest3 #KingsQuest #AdventureGame #PointAndClick #RetroGaming

"What's going on here? Why are you in EGA?!"

A rather striking 16-color Graham sprite in the VGA version of King's Quest V.

#kingsquest #sierra #adventuregames

An unused view from far away of Mordack's island from King's Quest V.

#kingsquest #sierra #adventuregames

There's also this animation of Cedric being grabbed by a wolf, which is used in-game, but absolutely looks like it began life in EGA.

Look how off-model Cedric is!

#sierra #kingsquest #adventuregames

There are a couple of animations in the published VGA game that are in EGA - e.g, the tiny sprite of Graham looking over the balcony down at Mordack in the castle laboratory. Perhaps to save on time when making the separate EGA downgrade?

#sierra #kingsquest #adventuregames

An unused WIP EGA animation (View 591) of the two-headed roc from King's Quest V from the VGA version resource files.

The published EGA downgrade uses a different sprite based on the final VGA animation.

#kingsquest #sierra #adventuregames