„Ich wünschte, ich hätte die Katamari-IP“ – Schöpfer Keita Takahashi kehrt nach Japan zurück

Katamari-Damacy-Schöpfer Keita Takahashi ist nach Japan zurückgekehrt, nachdem sich sein jüngstes Spiel wirtschaftlich nicht wie erhofft entwickeln konnte. In einem aktuellen Interview äußerte der Entwickler zudem Zweifel an seiner weiteren Zukunft in der Spielebranche – betonte jedoch, dass er weiterhin Ideen für neue Katamari-Damacy-Titel habe. Takahashi entwarf Anfang der 2000er Jahre das ursprüngliche Katamari Damacy sowie dessen Nachfolger bei Bandai Namco. Im Jahr 2010 […]

https://nintendo-connect.de/heimkonsole/nintendo-switch/ich-wuenschte-ich-haette-die-katamari-ip-schoepfer-keita-takahashi-kehrt-nach-japan-zurueck-190601/

Creating a level for my Katamari inspired game. AKA Cat-a-Meowri #godot #godotengine #gamedev #gamedesign #keitatakahashi #bandainamco #creativecoding
Progress for my Katamari inspired game. AKA Cat-a-Meowri. Ready to make a level now. #godot #godotengine #katamari #gamedev #gamedesign #keitatakahashi #bandainamco
Katamari in Godot! Because the gameplay is patented by Bandai Namco, this is only for personal use.  #godot #godotengine #katamari #gamedesign #keitatakahashi #gameart
Katamari in Godot! Because the gameplay is patented by Bandai Namco, this is only for personal use. #godot #godotengine #katamari #gamedesign #keitatakahashi #gameart

Katamari Damacy Turns 20
Paste Magazine has a piece up on Namco's seminal Playstation 2 game Katamari Damacy turning 20. It's still one of those titles that has the power to attract attention when they see it played, especially if they've never heard of it before.

In case you haven't heard of it (is that possible?)--you,
https://setsideb.com/katamari-damacy-turns-20/
#niche #InsertCredit #japan #KatamaryDamacy #keitatakahashi #namco #niche #PasteMagazine #TimRogers #WeLoveKatamari

Katamari Damacy Turns 20

Paste Magazine has a piece up on Namco's seminal Playstation 2 game Katamari Damacy turning 20. It's still one of those titles that has the power to attract att

Set Side B

@cabel I have a sneaky suspicion that you may dig the latest #BullseyePodcast featuring #KeitaTakahashi 😉

Such a fun conversation between him and #JesseThorn, talking about #KatamariDamacy and his new game #ToaT. Check it out:
https://www.npr.org/2024/04/12/1197958713/bullseye-with-jesse-thorn-keita-takahashi

Katamari Damacy REROLL

Hacía mucho tiempo que no jugaba a un videojuego tan bueno y que además irradiase de originalidad.

Keita Takahashi tenía la idea de hacer que el jugador se divierta y se sienta bien jugando. Siendo un juego con el objetivo de hacer protesta a los videojuegos mainstream con elementos violentos.

El juego es una maravilla, los controles son sencillos, los niveles muy divertidos y la música de lo mejor que he oído porque tiene una de las mejores bandas sonoras que he oído en mi vida.

Link de mi reseña en detalle:
https://chocoboreview.neocities.org/review/katamari

#Katamari #KatamariDamacy #Videojuego #Videojuegos #Steam #Xbox #Sony #Nintendo #PC #Review #Opinion #KeitaTakahashi #Blog

Chocoboreview - Katamari Damacy REROLL

Katamari Damacy by L. E. Hall

Hey, there's a little cameo from yours truly in this New York Times article about Keita Takahashi and Katamari Damacy!

Non-paywalled link: https://web.archive.org/web/20230728100653/https://www.nytimes.com/2023/07/28/arts/katamari-damacy-keita-takahashi.html

#KatamariDamacy #KeitaTakahashi #Games #VideoGames #NYT #NewYorkTimes

He Created the Katamari Games, but They’re Rolling On Without Him

Twenty years after his quirky project Katamari Damacy delighted the video game industry, Keita Takahashi is an independent designer who receives no royalties for his debut work.

The New York Times