🚨 Breaking news! 🚨 John Carmack has discovered time travel and gone back to lament his 'mistakes' with #Quake. Apparently, using the Doom engine would have saved us from the technical apocalypse...or maybe just a few headaches. 🤦‍♂️ Meanwhile, the real issue was the rugpulling, not the brilliant-yet-baffling 6DOF dreams. 🙄
https://twitter.com/ID_AA_Carmack/status/2069799283369345247 #BreakingNews #JohnCarmack #TimeTravel #DoomEngine #TechApocalypse #HackerNews #ngated
John Carmack (@ID_AA_Carmack) on X

There are a few things that I look back on as my mistakes in the early days. Quake was overly ambitious technically. We could have done all the great multiplayer and modding work inside a Doom++ engine, allowing the designers to work with a more stable base instead of

X (formerly Twitter)
John Carmack (@ID_AA_Carmack) on X

There are a few things that I look back on as my mistakes in the early days. Quake was overly ambitious technically. We could have done all the great multiplayer and modding work inside a Doom++ engine, allowing the designers to work with a more stable base instead of

X (formerly Twitter)

I admire Fabrice Bellard. He is almost certainly a better overall programmer (twitter.com/id_aa_carmack)

https://x.com/ID_AA_Carmack/status/2064095424420487226

#programming #johncarmack #doom #games

John Carmack (@ID_AA_Carmack) on X

I admire Fabrice Bellard. He is almost certainly a better overall programmer than I am.

X (formerly Twitter)
John Carmack (@ID_AA_Carmack) on X

I admire Fabrice Bellard. He is almost certainly a better overall programmer than I am.

X (formerly Twitter)

🧵 (5/5) In trading, end-to-end latency from sensing the market to executing the action (new order single, amend, cancellation) determines whether the agent's reward signal is meaningful or just random noise.

Cross disciplinary research rocks. More later.

#ReinforcementLearning #AlgorithmicTrading #Latency #JohnCarmack #HighFrequencyTrading #Trading

John Romero & id Software Founders Explain Catacomb 3D
Quick post today, just a pointer to a video John Romero posted on his Youtube channel a couple of months ago (17 minutes), where he gathered (well, edited together Zoom video of) the other founders of id Software (back before it was just another cubicle w
https://setsideb.com/john-romero-id-software-founders-explains-catacomb-3d/
#niche #retro #AdrianCarmack #Catacomb3D #fps #idsoftware #johncarmack #JohnRomero #niche #retro #TomHall
John Romero & id Software Founders Explain Catacomb 3D

Quick post today, just a pointer to a video John Romero posted on his Youtube channel a couple of months ago (17 minutes), where he gathered (well, edited toget

Set Side B

RE: https://mastodon.social/@jplebreton/116355757033992032

Ja inte helt oväntat kanske.
Jag älskade verkligen att läsa Masters of Doom, om "the two Johns".
Men redan där anade man lite att en av dem va en idiot

https://en.wikipedia.org/wiki/Masters_of_Doom

#johncarmack #doom #mastersofdoom #thetwojohns

John Carmack (@ID_AA_Carmack) on X

I know there is some overlap between open source and anti-AI activists, but I have a hard time reconciling it. My million+ open source LOC were always intended as a gift to the world. Yes, I would make arguments about how it would strengthen our communities, and the GPL would

X (formerly Twitter)
I have been studying this interview with John Carmack, for years now. In the past month I must've played through it at least a dozen times. It's such a treasure trove. I think programmers specifically will find it enrichibg, but also everyone who's working on computer games.
Do as I do: download this and listen to it over and over. Week after week I discover new layers to this conversation. #JohnCarmack #LexFridman #GameDev #Programming
https://www.youtube.com/watch?v=I845O57ZSy4
John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

YouTube

Commander Keen - Le code source enfin libéré pour les 35 ans du jeu qui a lancé id Software

https://fed.brid.gy/r/https://korben.info/commander-keen-code-source-release-id-software.html