The Best Incremental Games of All Time đąď¸
With a week off at the moment, weâre taking a slightly different posting run. That means weâre covering incremental games, a favourite indie game genre of ours, where you click your way to number-based glory.
This is a surprisingly packed genre with a dedicated online community. There are some important classics weâre eager to flag up here so you can have a grand old time of it.
The Very Best Idle Games for Clicking Perfection
The genre is made up of subgenres as incremental and idle games are slightly different, but fit into the same genre (thereâs an explanation at the bottom of this feature if youâre interested). But the games are heavily math-based, with lots and lots of exponentially growing numbers.
The looping gameplay nature means we included some in our best video games for autistic adults. Thereâs something compelling and addictive about them. So very immersive. Here are our favourites.
Leaf Blower Revolution
This is free on Steam! Leaf Blower Revolution (2020) is simple, you just blow some leaves offscreen using a leaf blower. It gets addictive fast, though, as you save cash and use powerups to improve your leaf blower contraption and become the king or queen of clearing up during autumn.
Whilst addictive, itâs also a chillout idle game and doesnât tax your brains much. One to play whilst listening to a favourite podcast or some of your preferred music (e.g. thrash metal or gangster rap).
The Longing
The Longing (2020) is an idle game and the longest video game of all time (with some elements of point-and-click adventuring). Itâs by Studio Seufz and plays out over 400 days.
Thereâs no way to skip forward, either, players start the game and then there are 400 days you need to get through. You assume control of a Shade, who lives in an underground city. Youâre waiting for your King to wake up, so must keep yourself occupied for those 400 days through recreational activities.
If you turn the game off, the 400 days keep ticking down, but otherwise youâve got over 12 months of idling to do here in this ode to isolation.
Microcivilization
This is one weâre playing right now and havenât done a review yet. But we love Microcivilization, the work of indie dev Ondrej Homola, itâs a detailed incremental game with a keen sense of human history bustle.
Strategy elements are thrown into the clicker mix, leaving players to expand, construct, research, and be good or evil. Itâs one of the more challenging games from the genre, which is demonstrated by the higher price tag than youâd normally expect (ÂŁ15). Well worth it, though, itâs compelling stuff.
Cookie Clicker
Just thinking about the Cookie Clicker (2013) concept makes us laugh. By indie dev Oretil, the game has been very successful and spawned a sequel (we havenât played it yet).
Deeply satirical and mocking of capitalist greed and the need for constant âgrowthâ, what begins as a simple cookie small business explodes into an all-dominating global empire of mayhem.
With continuous themes of cosmic horror, farms are built to make cookies, then space is mined to bring in shipments from the solar system, and time itself is bent to transport goods to slake human demand. All very compelling, funny, and it offers endless hours of fun.
Starvester
Freshly launched in May of 2026, the rather excellent and relaxing Starvester is by indie dev Syphono4. Itâs one of the shorter incremental games available, but donât let that put you off. Itâs a chillout, mesmerising resourcing experience in a cosmic setting.
Alongside its fantastic pixel art and soundtrack players have an addictive, numbers heavy experience. Thereâs not too much clicking, but thereâs plenty of resource generation in a soothing charm offensive for the universe.
(the) Gnorp Apologue
This one is about making small little beings insanely, obscenely wealthy. In (the) Gnorp Apologueâs (2023) warped world, thereâs a big rock. The gnorps have to hit the rock to generate wealth.
You get different types of gnorps who do different types of hitting and with all the wealth you generate you can buy even more fancy things to keep whacking the rock. This one is cute, lots of fun, addictive, and the pixel art style blends white minimalism with flourishes of delightful rainbow.
Toward Wizard
By indie dev Barribob, this launched in June 2025. The idea in Tower Wizard is to gather magic and build the GREATEST wizard tower in all of time.
What seems quite simple at first soon gets mega addictive. Itâs a complex game with a frantic incremental system, leaving players to indulge in resource areas as they see fit. The Prestige system can be handy, plus thereâs an ending to this one! It can be finished, but offers a lot of replayability.
SPACEPLAN
For us, SPACEPLAN is the best incremental game of all time. By English indie dev Jake Hollands, it takes a warped version of Stephen Hawkingâs physics theories and melds it all into a potato-heavy, satirical time of it.
Set in space, you click to generate watts and from there an entire intergalactic collapse begins.
Itâs wildly compelling, moving at quite the pace. Its sense of humour, the beautifully minimalistic graphics, and (importantly) Logan Gabrielâs fantastic SPACEPLAN soundtrack powers things along. The music is just perfect for the experience, making this the best ÂŁ2 youâll ever spend in your life.
Whatâs the Difference Between Idle, Incremental, and Clicker Games?
Okay, all three fit into the same genre. Incremental games are the more complex type, typically made up of progression through exponential growth and repetitive actions (clicking the mouse or pressing the screen).
You often sit and watch numbers go up, whilst hoarding resources.
Whereas in idle games (clickers), the focus is automation. Youâll click a button, like in SPACEPLAN, and then the gameâs automation kicks in and you watch the progression that way.
All idle games are incremental. However, a lot of incremental games arenât in the idle subgenre. You can leave idle titles running in the background (SPACEPLAN you can quit the game and itâll keep running whilst youâre away) if you so wish, which allows the numbers to wrack up whilst youâre away.
Some of the games also include an Ascension/Prestige system where players can reset their progress, keep certain gameplay mechanics, and that speeds up a new playthrough.
If youâre new to the genre, thatâs worth keeping in mind! An excellent starting point is SPACEPLAN as itâs accessible, fun, cheap as chips, and available on mobile and PC.
#addictive #clickerGames #Entertainment #Fun #gaming #idleGames #incremental #incrementalGames #IndieGames #Lifestyle #Maths #VideoGames



