https://www.hodgepocalypse.com/2026/04/terrosaur-badlands-part-3-dinosaurs.html
They didn’t come back in amber.
They broke through the world.

Terrorsaur Badlands – Part 03 explores paleo + cosmic horror + Alberta Badlands

#TTRPG #Worldbuilding #Hodgepocalypse #DnD5e #IndieCreator

Terrosaur Badlands - Part 3 - Dinosaurs - When the Caves Cracked Open

They didn’t come back the way the old stories said they would. No amber. No laboratories. No careful reconstruction of bone and genome. ...

New post: Terrorsaur Badlands – Part 2: A Land Etched in Stone and Time
https://www.hodgepocalypse.com/2026/04/terrosaur-badlands-part-2-land-etched.html
This one’s all about terrain and environmental storytelling:

• Bonezones as necromantic batteries
• Maze Lands that rewrite geography
• Echo Storms made of prehistoric screams
• Spell-Fire that hunts magic users

Built for play at the table.

#TTRPG #DnD5e #Worldbuilding #RPGDesign #Hodgepocalypse

Terrosaur Badlands - Part 2 - A Land Etched in Stone and Time

   The Alberta Badlands, now the Terrorsaur Badlands, stretch across southern Alberta and into prehistory, characterized by dramatic landsca...

https://www.hodgepocalypse.com/2026/03/terrorsaur-badlands-part-1-bones-of-past.html
The Badlands were never empty.
We just finally learned how to hear them breathe.

I’ve been working on a TTRPG setting called the Terrorsaur Badlands:

– post-apocalyptic Alberta
– dinosaur/demon hybrids
– travel-based survival systems
– and a landscape that behaves like a dungeon

It’s built around movement, risk, and the idea that the world remembers what’s buried in it.

#Worldbuilding #TTRPG #PostApocalyptic #Hodgepocalypse

Terrorsaur Badlands - Part 1 - Bones of the Past

A searing, high-magic wasteland of layered canyons, wind-sculpted hoodoos, and fossil-rich cliffs, the Terrorsaur Badlands were once the w...

The next Hodgepocalypse project is bigger than expected.
That means the blog may go quiet while I calibrate.
When it returns, it’s bringing dinosaurs, bone horrors, and dino-ranchers.
Welcome to the Terrorsaur Badlands!
Stay tuned.

#Hodgepocalypse #Worldbuilding #TTRPG

https://www.hodgepocalypse.com/2026/02/greenland-part-3-where-north-still-holds.html
The Greenland Revealed trilogy for the Hodgepocalypse setting is now complete.

Part III: Ports at the Edge of the World explores the settlements, trade flotillas, anomaly zones, and adventure frontiers of the Inland Sea.

A post-apocalyptic Arctic shaped by survival, cooperation, and things humanity does not fully understand.

#Hodgepocalypse #TTRPG #Worldbuilding #IndieRPG #PostApocalyptic

Greenland - Part 3 - Where the North Still Holds

  Settlements of Greenland Aqqaluk Sound “The Place Where Boats Come Back”   Aqqal...

https://www.hodgepocalypse.com/2026/02/captial-parkland-part-11-mayor-larry.html
In a broken world, Ed-Town chose something radical: civic responsibility.

Mayor Larry holds the ley lines together through music and care, not force.
The EURP exists so regular people can help rebuild instead of dominate.

It’s hopeful. It’s messy. It’s still trying.
#edmonton #alberta #Canada #hodgepocalypse

Captial Parkland Part 11 - Mayor Larry and EURP

Mayor Larry of Ed-Town: The Reluctant Rock Prophet Writer's Note: For more details, check out the Book of Arrogance. Hodgepocalypse © - Book...

Where in Canada should I bury this in the Hodgepocalypse?
#hodgepocalypse #canada
https://www.hodgepocalypse.com/2026/01/capital-parkland-part-10-coliseum_31.html
The Minotaurs did not come alone.
When their world split, it bled monsters through the wound—arena-born consequences drawn to sound.
The Coliseum stands as a cage with a rhythm, because Minotaurs have already watched one world die screaming for an encore.
#Hodgepocalypse #TTRPG #Worldbuilding #MetalFantasy
Capital Parkland - Part 10 - Coliseum District - Part 06 - The Monsters of what will never be

The Minotaurs did not come alone. When their world split and screamed itself apart, it bled monsters through the wound—things born of arenas...

https://www.hodgepocalypse.com/2025/05/flatlander-expanse-part-6-uranium-city.html With The Latest Fallout referring to Uranium City, I felt it was the right time to show off my version of the location in the Hodgepocalypse.

#ttrpg #hodgepocalypse #radiation #fallout #apocalypse

Flatlander Expanse - Part 6 - Uranium City!

  Arrival in Uranium City The first thing you notice is the glow . It's not natu...

https://www.hodgepocalypse.com/2026/01/capital-parkland-part-10-coliseum_17.html
The Coliseum’s layout changes because fragments of Minos leak through it.

Music stabilizes corridors. Emotion opens doors. Some spaces remember you.

Ed-Town stopped mapping it. Minotaurs didn’t—they just stopped pretending maps were supposed to be quiet.
#Worldbuilding #TTRPG #MetalFantasy #Hodgepocalypse

Capital Parkland - Part 10 - Coliseum District - Part 04 - The Living Labyrinth

The Coliseum’s layout subtly changes over time. Doors that led to locker rooms now descend into stone corridors veined with alien script. St...