I must have listened to most of the interviews done by Billy Basso at this point, most recently the one he did for handmadecon.

I don’t know how, having very little formal education but it makes me want to learn. Definitely not the best use of time if your objective is to make P, and prototype quickly, but damn is it inspiring.

#handmade #billybasso #AnimalWell #indiedev #gamedev #handmadecon

Excited for #HandmadeCon Boston! Was coincidentally reading Ryan Fleury’s article on Arena allocators the other day. https://www.rfleury.com/p/untangling-lifetimes-the-arena-allocator
Untangling Lifetimes: The Arena Allocator

Making performant dynamic manual memory management in C feel almost like garbage collection.

Digital Grove