New hair card model, this time made for the HairTG-Cards 2 Blender tutorial. Rendered in Blender (EEVEE), both the geometry and material are procedural and modifiable within Blender.

#b3d #Blender #Substance3DPainter #hairtgcards #hairtg #indiedev #gamedev

HairTG-Cards 2 Project Setup in #Substance3DPainter using the recently released Early Access 2. Automatic channel and card creation, this part is due to evolve until the final release. More to come!
#HairTGCards #HairTG #haircard #gamedev #substance3d
https://www.youtube.com/watch?v=p_4HtheZygc
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I am working on HairTG-Cards 2 which will have nice new features for Blender and Paitner. If you are interested in testing a pre-release and provide feedback, please check this blog post: https://www.artstation.com/blogs/olif/9AWPX/hairtg-cards-v2-alpha-testing

#hairtg
#hairtgcards
#substance3Dpainter
#blender3D
#b3d
#substance3Ddesigner

I am a developer making tools for game artists and doing game development as well.

You can find more about my work on Artstation: https://www.artstation.com/olif

#HairTG #HairTGCards #HairTGSurface #Substance3DPainter #Substance3DDesigner