The feeling when you wake up and completely destroy that pesky collision bug.

#screenshotsaturday #GoblinGirlGame #gamedev #indiedev #gamemaker

At some point I need to do a detailed breakdown of how I'm handling #GoblinGirlGame 's bump combat. The unique needs of Druaga style maze gameplay combined with the fact that in bump combat, attack hit-boxes and character hurt-boxes are a single shared box has been an interesting design challenge.

The feeling when you have to touch the collision code again.

#screenshotsaturday #GoblinGirlGame #gamedev #indiedev #gamemaker

Mushrooms grow in dank dark places... like dungeons!

#screenshotsaturday #GoblinGirlGame #indiegame #indiedev #gamemaker

For #GoblinWeek: a whole bunch of the portrait expressions I've drawn of the goblin girl protagonist for my still untitled, Tower of Druaga-like. Love drawing her so much!

#GoblinGirlGame #pixelart #ドット絵 #indiedev #monstergirl

This fall continues to do everything it can to slow down dev (RSI wheee!) so for #screenshotsaturday here's another #GoblinGirlGame early mockup I haven't posted, showing off a potential outdoor tileset for the dungeon.

#indiedev #gameui #pixelart #ドット絵