I am utterly convinced #blender is the most powerful software on the planet and it's all because this genius guy named #gcmatter (https://www.cgmatter.com/) Compared to this guy I'm a potato and he can probably render the perfect potato using #geometrynodes
Does anyone have a good resource on learning #blender #geometry nodes?
And by this I don't mean some video where you follow step 1 to 1000 to get the expected result but rather something that really helps you understand geometry nodes so that when you want to create something you actually know what to look for. For example #gcmatter / #defaultcube is great but the guy is a natural genius who understands things on another plane of existence.