Epic Games has laid off over 1,000 employees, with CEO Tim Sweeney telling staff a "downturn in Fortnite engagement" led the company to "spend significantly more" than it makes. Here's the full story from @GIbiz.

https://flip.it/JUCCa3

#VideoGames #GamesIndustry #Technology #Epic

Epic Games lays off over 1,000 employees following "downturn in Fortnite engagement"

CEO Tim Sweeney says cuts are necessary to "keep the company funded" and to put it "in a more stable place"

GamesIndustry.biz

Do you ever think there are too many PC games? So did Ultima's Robert Garriott—in 1989

“The consumer doesn’t really know what to buy for their computer,” Garriott said in 1989, while also pointing to the popularity of Nintendo’s newfangled game console.

Do you ever think there are too many PC games? So did Ultima's Robert Garriott—in 1989

"The consumer doesn't really know what to buy for their computer," Garriott said in 1989, while also pointing to the popularity of Nintendo's newfangled game console.

PC Gamer

"We have no desire to be a media empire," says Palworld publishing head, but Pocketpair would be stupid to let the survival game die out

Pocketpair aren’t “trying to turn Palworld into this big, big, big, big, big, big thing”

"We have no desire to be a media empire," says Palworld publishing head, but Pocketpair would be stupid to let the survival game die out

Pocketpair aren't "trying to turn Palworld into this big, big, big, big, big, big thing"

GamesRadar+
Take-Two boss declines to offer advice to the new Microsoft Gaming chief, says she'll be fine on her own: 'She’s a highly accomplished executive who’s done just great without ever having met me'

Asha Sharma came into Microsoft's Xbox business without a background in gaming, but Zelnick did the same thing at Take-Two and that's worked out pretty well.

PC Gamer

LinkedIn is full of bad takes, but this is the worst one I've seen in a while.

"Sometimes the best path is the one fewer people are on" is a really, really troubling statement considering that a major reason for these empty halls was... fascism.

#GDC #GDC2026 #GamesIndustry

Was ist der #GameDev Round Table?
Zwei unserer Mitglieder sprechen im #Verdi-Podcast über die Entstehung, die Erfolge und die weiteren Ziele für bessere Arbeitsbedingungen in der #GamesIndustry.

#union #unionize

https://podcast.aktiv-vernetzt.de/

Kollektiv Aktiv | Projekt "Aktivierende Gewerkschaftarbeit" mit Romy und Timo

Electronic Arts has laid off an undisclosed number of employees across the game studios behind the Battlefield franchise, including workers at Criterion, Dice, Ripple Effect and Motive Studios. Battlefield 6 was the bestselling game of 2025 in the U.S. EA told @ign: "We’ve made select changes within our Battlefield organization to better align our teams around what matters most to our community."

https://flip.it/xDxQUf

#ElectronicArts #EA #Battlefield #GamesIndustry

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch - IGN

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

IGN

New York sues Valve for 'letting children and adults illegally gamble' with loot boxes

The lawsuit aims to “stop Valve from promoting gambling features in its games, disgorge all ill-gotten gains, and pay fines for violating New York\u2019s laws.”

New York sues Valve for 'letting children and adults illegally gamble' with loot boxes

The lawsuit aims to "stop Valve from promoting gambling features in its games, disgorge all ill-gotten gains, and pay fines for violating New York’s laws."

PC Gamer

GameDeveloper.com reports:
> 82 percent of US-based game developers support unionization

https://www.gamedeveloper.com/business/survey-82-percent-of-us-based-game-developers-support-unionization

#Unionize the #GamesIndustry!

82 percent of US-based game developers support unionization

Data from the 2026 State of the Industry survey offers insights into the sentiment surrounding unionization across the U.S. video game industry.

Game Developer
A terrifying 20,282 games were released on Steam in 2025, and just 608 managed to get 1,000 reviews, expert finds: "We might be in a bit of an indie golden age"

"The numbers are going in the right direction"

GamesRadar+