Programming in Assembly for the Gameboy
Completely unprepared stream, I don't know what I'll do :3
Join me !! https://www.twitch.tv/astatinchan/
#vtuber #twitch #stream #gameboy #gamedev #gameboydev #retrocomputing #assembly #Z80 #happyBunny
Programming in Assembly for the Gameboy
Completely unprepared stream, I don't know what I'll do :3
Join me !! https://www.twitch.tv/astatinchan/
#vtuber #twitch #stream #gameboy #gamedev #gameboydev #retrocomputing #assembly #Z80 #happyBunny
Programming in Assembly for the Gameboy !
Making the demo a little bit better, and yapping too !
Join me !! https://www.twitch.tv/astatinchan/
#vtuber #twitch #stream #gameboy #gamedev #gameboydev #retrocomputing #assembly #Z80 #happyBunny
Gameboy Emulator dev stream (then maybe Assembly Gamedev ?) !!
I want to make the emulator less bad on mobile :3
Join me !! https://www.twitch.tv/astatinchan/
#vtuber #twitch #stream #gameboy #gamedev #gameboydev #retrocomputing #assembly #Z80 #happyBunny
Gameboy Emulator dev stream !!
Today we go back in the limbo that is the audio of my emulator and maybe find a way to make it work on the web (inb4 ragequit?)
Join me !! https://www.twitch.tv/astatinchan/
#vtuber #twitch #stream #gameboy #gamedev #gameboydev #retrocomputing #assembly #Z80 #happyBunny
Gameboy Gamedev stream !!
More emulator rust/wasm thingies ~ Hopefully we're making it usable (no sound yet)
Join me !! https://www.twitch.tv/astatinchan/
#vtuber #twitch #stream #gameboy #gamedev #gameboydev #retrocomputing #assembly #Z80 #happyBunny
Gameboy Gamedev stream !!
Working on web/wasm version of the emulator
Join me !! https://www.twitch.tv/astatinchan/
#vtuber #twitch #stream #gameboy #gamedev #gameboydev #retrocomputing #assembly #Z80 #happyBunny
Small demonstration of how to access the values of variables, user constants, and engine constants from JavaScript at compile time in #GBStudio 4.2
Chris was nice enough to write up this little example and give me permission to share it with the community!

How to access game variables, user constants, and engine constants at compile time. - mxashlynn/gb-studio-4.2-variables-and-constants-at-compile-time
Gameboy Gamedev stream !!
Story writing maybe ? Or maybe I release a demo, who can predict what will happen ?
Join me !! https://www.twitch.tv/astatinchan/
#vtuber #twitch #stream #gameboy #gamedev #gameboydev #retrocomputing #assembly #Z80 #happyBunny
Small demonstration of how to access game variables from a native C function in #GBStudio 4.2, by me
Gameboy Gamedev stream !!
Bug solving wowowow something that has never happened nobody has ever solved bugs before me
Join me !! https://www.twitch.tv/astatinchan/
#vtuber #twitch #stream #gameboy #gamedev #gameboydev #retrocomputing #assembly #Z80 #happyBunny