🎮 The Return of Malware & Monsters: Collaborative IR Gaming (2h Workshop) on May 6th!
𝗚𝗢𝗧𝗧𝗔 𝗖𝗢𝗡𝗧𝗔𝗜𝗡 '𝗘𝗠 𝗔𝗟𝗟: 𝗖𝗢𝗟𝗟𝗔𝗕𝗢𝗥𝗔𝗧𝗜𝗩𝗘 𝗜𝗡𝗖𝗜𝗗𝗘𝗡𝗧 𝗥𝗘𝗦𝗣𝗢𝗡𝗦𝗘 𝗧𝗥𝗔𝗜𝗡𝗜𝗡𝗚 𝗧𝗛𝗥𝗢𝗨𝗚𝗛 𝗚𝗔𝗠𝗜𝗡𝗚 with Klaus Agnoletti (@klausagnoletti) & 𝗚𝗟𝗘𝗡 𝗦𝗢𝗥𝗘𝗡𝗦𝗘𝗡 - 6 May, 9AM - 11AM
Back by popular demand after last year's hit! Ditch dull tabletops for Malware & Monsters – tabletop RPG meets creature-collecting where teams hunt/contain digital threats in story-driven scenarios with MITRE ATT&CK-mapped malware "malmons." Experience real IR chaos: coordination under pressure, incomplete intel, stakeholder drama. Take roles like Hunter, Analyst, Forensicator, Communicator to see how teams actually collaborate. Learn mechanics, build custom scenarios from real malware history, run live sims with "type effectiveness" for defenses and evolution for escalating attacks. Walk away with free, ready-to-use materials for fun, effective IR training.
Led by Klaus Agnoletti https://pretalx.com/orga/event/bsidesluxembourg-2026/speakers/SQVVHK/ (infosec pro since 2004, BSides København co-founder, storytelling cyber advisor, neurodiversity advocate) & Glen Sorensen https://pretalx.com/orga/event/bsidesluxembourg-2026/speakers/J3PRCC/ (Recovering CISO, DeleteMe Solutions Engineer, OSINT/AI expert, HackBack Gaming Incident Master).
📅 Conference dates and time: 6–8 May 2026 | 9AM - 6PM
📍 Venue: 14, Porte de France, Esch-sur-Alzette, Luxembourg
🎟️ Tickets: https://2026.bsides.lu/tickets/
📅 Schedule: https://pretalx.com/bsidesluxembourg-2026/schedule/
Game your way to better IR skills – popular return engagement! 🎲
#BSidesLuxembourg2026 #IncidentResponse #CyberSecurityTraining #BlueTeam #GameBasedLearning #MITREATTACK #BSides #DnD #DFIR
Meet Johanna Pirker, our newly appointed professor of N-Dimensional User Experience in the latest NewIn episode. She researches how to design #ImmersiveEnvironments for learning, science, and industry: http://go.tum.de/704679
▶️ https://youtu.be/1wVVMqj_BCs
📷A. Eckert
📹 ProLehre
Lorenz Prager war für Zentrum polis in Reus, Spanien, um an einem Projektreffen für das VAL-YOU-Projekt teilzunehmen. Bei dem Projekt geht es um die Vermittlung bzw. Thematisierung europäischer Werte im Unterricht und zwar mit Hilfe eines Serious Games. Das digitale Spiel wird von PandaBee Studios entwickelt. Es wird eine Online-Plattform geschaffen, die neben dem Zugang zum Spiel auch didaktisches Begleitmaterial zur Verfügung stellen wird. Das Projekt wird bis Sommer 2027 finalisiert werden.
https://www.politik-lernen.at/valyou
#PolitischeBildung #SeriousGames #ValYou #GameBasedLearning #Schule #Material #ErasmusPlus #FediLZ
Game Changers: A Change of Direction
Over the past few days, our Game Changers team came to realise that the programme we had spent so long creating had a frustrating flaw. It all boiled down to one simple problem: we were building a voluntary programme that revolved around a fixed timeline, which meant relying on a huge investment of time from both staff and participants. Participants who have a million and one other things to do, such as mandatory coursework, full-time jobs, busy social lives, and other extra-curricular activities. Many of these activities are not flexible by nature, making it hard for participants to fit the Game Changers programme into their schedules.
This, in hindsight, is the completely wrong way to approach things. It should be Game Changers that is flexible, not the other way around. When we started the programme we quickly began to realise that our fixed timeline was preventing participants from investing their time. When you know you simply won’t be able to take part in something that requires regular engagement outside of your existing workload, it’s best not to take on something your can’t guarantee you can complete in the time required. Interest in the programme was high, but actual conversion into participation was low.
With this in mind we have decided to scrap the fixed timeline of activities altogether. Now, anyone who wishes to take part can do so at their leisure, in a completely independent and non-linear way. Instead of supporting a strict six-week programme, we will instead hold Game Changers events, run workshops, develop resources, and provide support for projects linked with the Game Changers moving forward.
It’s a different direction than we had initially envisioned, but the more we discussed the new direction the more practical and flexible it proved to be. What’s more, we’re no longer limited to focusing on one stage at a time, opening up our support to whichever stage Game Changers participants are currently undertaking. Happy days!
We’ve already got some great GC supported projects on the horizon and I’m looking forward to posting about them soon 😉
#Education #GameBasedLearning #GameChangers #PlayfulLearning#Zukunftsenergie in #Luanti #Minetest #Minecraft - #Spielstation des @wissenschaftsjahr beim #Silbersalzfestival und morgen gibt es die Preisverleihung, u.a. mit mir als Laudator.
@minetestbildung #Halle #HalleSaale #GBL #GameBasedLearning @netzwerkmk