We don't compromise because someone else didn't deliver in time. Players notice every wrong call, and we are not in the business of guessing on their behalf. To devs and publishers considering Japanese, Chinese, or Korean loc: ship visuals with your brief. If you don't, we'll get them ourselves. The wrong rendering in shipped Japanese is more expensive than a screenshot folder. That's the contract Loekalization is built on.
#GameLocalization #CJKLocalization #JapaneseTranslation #VideoGames