Neosnapaeth is my Void elementalist character for #drawsteel here are some explorations of her from the sketchbook.
I like setting off on a design and working through a core concept until it feels like it has depth and life.
Neosnapaeth is my Void elementalist character for #drawsteel here are some explorations of her from the sketchbook.
I like setting off on a design and working through a core concept until it feels like it has depth and life.
Draw Steel : Passes the test very well. You end up building him as an outlaw tactician. Game doesn’t punish throwing daggers as such, so it’s a viable option, and while we are not an all out rogue, we have all the right skills to be an acrobatic performer. Well done, Draw Steel!
https://www.youtube.com/watch?v=QZs-Dj0tg_U
It is happening :D ⚔️ ⚔️ ⚔️

Engagement With and Without Skill Checks - How Often Should You Roll?
D&D and other RPGs didn't used to have skills and some modern games no longer use skills. Let's look at how often we roll impacts our play.
https://www.youtube.com/watch?v=6UbmpkPrCFI&list=PLC2nUvBg384PfQtNvMudHu03WZG5FRwh8&index=1
#DnD #TTRPG #Daggerheart #DrawSteel #Shadowdark
Greetings, programs! With the MCDM community’s help, I’ve prepared a survey of GM styles, so that I can use factor analysis to find the common variables underlying GMs’ responses, and come up with a scientific answer to “what kinds of GM styles are there?” The survey has 43 questions and takes a few minutes to complete. The more people answer, the better the data we’ll get.
EDIT: We got 101 responses and now we’re analysing the data. First results: There are 9 dimensions of GM style! Not sure what they are, but there’s 9 of them.

Greetings, programs! I'm using factor analysis to find a scientific answer to the question, "What kinds of GM styles are there?" You're going to answer 43 questions about your GM style. All of the questions have answers ranging from "strongly X" to "strongly Y". If you're neutral, strongly ambivalent, prefer a balance between the two options, or wish there were a third answer, click the middle option. If the question doesn't apply to you at all, skip it. Once all the data's in, I'll run the numbers and work out which questions have a lot of correlation with each other, so that GM style can be reduced to a few key factors. Those factors will be our most scientific answer to our research question. However, there's no such thing as objective science. Our questions were submitted by the MCDM community, so the final results will reflect the kinds of things the MCDM community thinks are important to ask about GM style, and the patterns of association in your responses. So if you want the factors we find to reflect who you are, please answer all the questions and send the survey to your friends. Special thanks to Matthew Colville for coming up with this research question, and to our question designers, Geddy Lee, Tgnewman, Argent, and tidnabemit. This survey was designed by Viridian Grail.
Very cool seeing folks enjoy this week's video!
How Many PCs Can Try a Skill Check?
https://www.youtube.com/watch?v=v79MAOwG-TE&list=PLC2nUvBg384PfQtNvMudHu03WZG5FRwh8&index=1
How Many PCs Can Try a Skill Check?
When one PC is about to roll a skill check, is it okay if the rest of the party tries too? How does Guidance and Advantage impact probability? And let's talk about how this impacts other RPGs!
https://www.youtube.com/watch?v=v79MAOwG-TE&list=PLC2nUvBg384PfQtNvMudHu03WZG5FRwh8