Drawpile development update for the last two weeks: https://docs.drawpile.net/devblog/2026/05/25/dev-update

After beta release last week, there's been some more development: you now get thumbnails for dpcs and dppr files in the Windows file explorer, touch taps can be assigned to more actions and a few bugs have been fixed.

#drawpile #foss #floss #opensource #devblog

Dev Update: Week 20 and 21 of 2026

The first beta version for Drawpile 2.3.1 has been released and further work has commenced.

Drawpile

Drawpile 2.3.1-beta.1 is out: https://drawpile.net/news/release-2.3.1-beta.1/

New features are autorecovery, timelapses, a bunch of animation features, better Android support with special workarounds for a number of devices and an improved stabilizer, plus many fixes. Fully compatible with 2.3.0, so no need to make everyone in a session update to it.

Here's an illustrated guide on what's new: https://docs.drawpile.net/help/common/update2x3x1

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Version 2.3.1-beta.1 - Drawpile

News from May 16, 2026 by askmeaboutloom

Drawpile 2.3.1-beta.1 is out now: https://drawpile.net/news/release-2.3.1-beta.1/

An illustrated overview of the changes is here: https://docs.drawpile.net/help/common/update2x3x1

There's many new features, fixes and performance improvements. However, like the small change in version number implies, it is fully compatible with the previous version. You don't need to make everyone else update to continue drawing with them.

For feedback, bug reports and such, use https://drawpile.net/help/

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Version 2.3.1-beta.1 - Drawpile

News from May 16, 2026 by askmeaboutloom

Beast down the alley.

Similar to the last piece, it was done in drawpile using the Wavy Ink brush (slightly modified to have better pressure settings). It gives it almost a scanned page look


#beast #creature #blood #drawpile

Development update for the last two weeks: https://docs.drawpile.net/devblog/2026/05/10/dev-update

Mostly lots of bugfixes before hopefully a 2.3.1-beta.1 release this week.

But otherwise, the Drawpile git repositories have been mirrored to #Codeberg rather than being anchored to GitHub. Both places can be used to report issues and provide pull requests: https://codeberg.org/Drawpile/

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Dev Update: Week 18 and 19 of 2026

The last two weeks have been mostly spent fixing bugs for the Drawpile 2.3.1-beta.1 release. Iโ€™ll try to get that released this week, but thereโ€™s still announcements to write up and such.

Drawpile

Development update: https://docs.drawpile.net/devblog/2026/04/27/dev-update

Last week was mostly spent at #lgm2026, but there have been several bugfixes, performance improvements and a feature to make the stabilizer more comfortable to use.

Translations have also been opened for version 2.3.1-beta.1, if you want to help translate Drawpile into your language, you can do so with #weblate at https://hosted.weblate.org/engage/drawpile/

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Dev Update: Week 16 and 17 of 2026

The last week was mostly spent at the Libre Graphics Meeting. The week before, some smaller things were added before translations were opened, you can help translate Drawpile on Weblate. I also did some thinking on how filters could work in Drawpile, since it is a topic that came up in multiple places recently.

Drawpile
Drawpile Public Community

Development update for the past two weeks: https://docs.drawpile.net/devblog/2026/04/13/dev-update

More work on autorecovery, speedups for synchronized smudging, improving passworded sessions, removal of the pointless "block new joins" feature that's just a worse way to set a password and several other smaller features and fixes.

Translations for a beta release for the next version of Drawpile will probably open soon, since all the text changes should be pretty much done.

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Dev Update: Week 14 and 15 of 2026

The last two weeks had some more autorecovery work, some session hosting process improvements, some fixes and optimizations. Everything described here is available in the alpha release.

Drawpile