HAPPY HALLOWEEN! ππ»
Please play my new #dotbigbang game, SPOOKY PINBALL! Made with #voxels in #typescript
ignore the physics glitches, it's just ghosts interfering because this is a very haunted pinball machine
HAPPY HALLOWEEN! ππ»
Please play my new #dotbigbang game, SPOOKY PINBALL! Made with #voxels in #typescript
ignore the physics glitches, it's just ghosts interfering because this is a very haunted pinball machine
week one pinball progress report!!
added sounds, including speed-based samplerate on the pinball as it moves! really conveys velocity.
making this in dotbigbang from scratch with no physics engine just for the joy of coding stuff like gravity and bouncing
made a bouncy castle at dot big bang! ππ°
#gamedev #madewithdbb #dotbigbang #typescript #webgl
play+edit here:
https://dotbigbang.com/game/c0e37c61cb824904a2d84376c26c55c5/big-bouncy-castle?mp=c0e37
currently coding a slither-io-inspired game in typescript using http://dotbigbang.com !! it's still very buggy ππ¦
here's the #dotbigbang discord server where all the other #voxelart submissions are there for you to enjoy!
https://discord.com/channels/332067978210181122/836667070208409621
this week's #voxelart challenge on the #dotbigbang discord servers is BUTTERFLY so I made a Monarch just for fun!
check it out and feel free to click remix and re-paint it to make a different butterfly or moth if you like!
https://dotbigbang.com/voxelobjectviewer/46d0ab42f5344e5d8dc9f9050176a76e/Monarch%20Butterfly
fun experiments crafting an entire world using only particles - the water, grass, rocks, mountain, flowers, reeds, everything for the terrain is just a particle system emitting voxels (that can be paused) lol
in #dotbigbang games we have one directional ambient light
so as an experiment I made it red pointing UPWARDS (instead of a normal white sunlight pointing down), so my lava appears to be casting light on the level! light from below makes everything more scary. #gamedev #webgl
using gpu particles for "infinite" random rocks at 60fps