Gaming on Linux with an older GPU levels up with DXVK-Sarek v1.12 bringing major new features #Linux #OpenSource #Vulkan #Direct3D #DXVK #Proton #LinuxGaming

Gaming on Linux with an older ...
Gaming on Linux with an older GPU levels up with DXVK-Sarek v1.12 bringing major new features

You don't have to get left behind with gaming on Linux if you have an older GPU, thanks to projects like DXVK-Sarek keeping them alive.

GamingOnLinux
Gaming on Linux with an older GPU levels up with DXVK-Sarek v1.12 bringing major new features

You don't have to get left behind with gaming on Linux if you have an older GPU, thanks to projects like DXVK-Sarek keeping them alive.

GamingOnLinux

Una pena no poder utilizar #Claude Code para que te escriba el código de #Direct3D porque en #Microsoft no son tontos y no han querido dar acceso para entrenar #LLMs con el código de su software [1]. Pero para fusilar código #copyleft no hay problema, ¿eh?

[1] Give Up #GitHub: The Time Has Come! https://sfconservancy.org/blog/2022/jun/30/give-up-github-launch/

#sfconservancy #softwarefreedomconservancy #sfc

Give Up GitHub: The Time Has Come!

Those who forget history often inadvertently repeat it. Some of us recall that twenty-one years ago, the most popular code hosting site, a fully Free and Open Source (FOSS) site called SourceForge, proprietarized all their code — never to make it FOSS again. Major FOSS projects slowly left SourceForge since it was now, itself, a proprietary system, and antithetical to FOSS. FOSS communities learned that it was a mistake to allow a for-profit, proprietary software company to become the dominant FOSS collaborative development site. SourceForge slowly collapsed after the DotCom crash, and today, SourceForge still refuses to solve these problems0. We learned a valuable lesson that was a bit too easy to forget — especially when corporate involvement manipulates FOSS communities to its own ends. We now must learn the SourceForge lesson again with Microsoft's GitHub.

Software Freedom Conservancy

RE: https://masto.ai/@phoronix/116386352674760772

La primera versión de #Direct3D fue la 2/3, publicada entre junio y septiembre de 1996. Así que finalmente tendríamos todo Direct3D disponible fuera de #Windows.

#D7VK #DXVK

D7VK version 1.6 gets improved vertex processing and VSync handling #Linux #Wine #Proton #OpenSource #Vulkan #Direct3D #D7VK

D7VK version 1.6 gets improved...
D7VK version 1.6 gets improved vertex processing and VSync handling

D7VK v1.6 is another impressive sounding release for the Direct3D 3, 5, 6 7 to Vulkan translation layer bringing further compatibility improvements for Linux.

GamingOnLinux
D7VK version 1.6 gets improved vertex processing and VSync handling

D7VK v1.6 is another impressive sounding release for the Direct3D 3, 5, 6 7 to Vulkan translation layer bringing further compatibility improvements for Linux.

GamingOnLinux
D7VK version 1.5 brings Direct3D 3 support via Vulkan on Linux #Linux #OpenSource #Wine #Proton #D7VK #Direct3D

D7VK version 1.5 brings Direct...
D7VK version 1.5 brings Direct3D 3 support via Vulkan on Linux

The D7VK project has expanded again in version 1.5 that's out now - adding in support for Direct3D 3.

GamingOnLinux
D7VK version 1.5 brings Direct3D 3 support via Vulkan on Linux

The D7VK project has expanded again in version 1.5 that's out now - adding in support for Direct3D 3.

GamingOnLinux

Nueva versión de d7vk que incluye soporte para ejecutar Direct3D 3 sobre Vulkan.

Increíble lo de este proyecto, se le ha quedado muy pronto desfasado el nombre, ya que empezó ejecutando Direct3D 7 sobre Vulkan, de ahí su nombre, a ahora ser compatible con la versión 3 del API gráfico de Microsoft.

Tenéis la lista de cambios al completo en su GitHub:

https://github.com/WinterSnowfall/d7vk/releases/tag/v1.5

#D7VK #linuxgaming #Vulkan #direct3d

Release Version 1.5 · WinterSnowfall/d7vk

Not so long ago I said I am not going to work on supporting D3D3... and I haven't, really. It was @CkNoSFeRaTU who volunteered and implemented execute buffers, so we pushed the remaining piping onw...

GitHub

Me atrevo a afirmar que #GNU con #Linux tiene ahora mejor función para #Direct3D 3 que el propio #Windows. Sirviendo coño.

Juego para Direct3D 3: Monster Truck Madness o Tomb Raider.

https://www.phoronix.com/news/D7VK-1.5-Released

D7VK 1.5 Released With Direct3D 3 Now Implemented Over Vulkan

The open-source D7VK project began to implement Direct3D 7 over Vulkan similar to DXVK and VKD3D-Proton providing support for newer Direct3D APIs atop Vulkan