Calculating the probability of irregular-shaped dice (example: pigs from Pass the Pigs)

Baktash, Hossein, Nicholas Sharp, Qingnan Zhou, Alec Jacobson, and Keenan Crane. “Putting Rigid Bodies to Rest.” ACM Transactions on Graphics 44, no. 4 (2025): 1–16. https://doi.org/10.1145/3731203.

#DiceGames #Probability #GameDesign

Madden, Robert J. “Probability in the Pleistocene: Origins and Antiquity of Native American Dice, Games of Chance, and Gambling.” American Antiquity, April 2, 2026, 1–35. https://doi.org/10.1017/aaq.2025.10158.

#GameDesign #DiceGames #Archeology

Probability in the Pleistocene: Origins and Antiquity of Native American Dice, Games of Chance, and Gambling | American Antiquity | Cambridge Core

Probability in the Pleistocene: Origins and Antiquity of Native American Dice, Games of Chance, and Gambling

Cambridge Core
Couple of quarters at a rummage sale, new and unopened! It has great reviews and looks very sweet (pun yes yes). Beautiful tile laying easy learn 2-4 players. The Bears and the Bees by Grandpa Beck.
#games #boardgames #cardgames #dicegames #familygames #play #fun #together
Native Americans had dice and games of probability before other cultures: Study

Native Americans had dice and games of probability 12,000 years ago, according to a new study. That’s far earlier than the practice is thought to have existed anywhere in the Old World.

NBC News
🎲 Ah, the pinnacle of modern journalism: a riveting review of dice that can't even roll past a CAPTCHA. 🍔 Because who needs actual content when you can just tease readers with a loading screen more exciting than the dice themselves? 🤦‍♂️
https://boardgamegeek.com/thread/3533812/a-review-of-dice-that-came-with-the-white-castle #modernjournalism #dicegames #contentcreation #technologyreview #satire #HackerNews #ngated
A Review of Dice that came with The White Castle | The White Castle

I am a big advocate of proper randomization during game play and, more often than not, the dice included with a game do not provide that. Cheaply manufactured dice are often misshapen such that they don't give equal access to all faces and thus will roll with bias like

BoardGameGeek
Doing some narration style instruction, testing out my own CSS on Markor also. I love being able to use CSS/MD format on my phone for this.
#dicegames #css #textbasedgaming
"Roller Crawl" Version 1.0 is officially written down. This has a completed 3 Round set of stages, the Boss fight mechanics, and the Tavern between Rounds.
I have expansions available for Scrolls, I can upgrade this list to a higher D when I get more options thought out, some being modifiers for Bosses, In Round member swaps, roll modifiers for attacks or revivals, etc.
Each S# would be a simple lookup when I get that list.
I set a price for the potions at 1 Silver or 5 Trinkets based on current outlook, the goal being that more potions are more potentials for gaining Boss fights, the main stake in Gold gaining.
Ultimate plan will be the ability to play on a grid like this, but a terminal version will be a decently easy implementation too, which I would love to do.
#DiceGames #boardgames #D20

Making my own lazy-ish dice game.
Inspired by some board game versions of dungeon crawlers, I wanted a "pure text" version. Something I can play on grid paper with a stash of dice.
This is version 1ish, and I cannot beleive it actually worked to a Boss fight the first round in! (Well I can, I designed the first round that way sort of, one could get a Dragle in stage 2 by statistics.) I did not roll enemies on that last round, conflicted if I should next time or default to Boss.
I am also deciding on ways to bring back party after burnoffs in stages if they are successful in their loot or enemy fight, like each round if I rolled a natural max attack for that character, I could revive them unless they fizzled.
I did chose to make them unavailable to potions for one round if they fail, however. I might replace scrolls with potions or add potion to scroll.
I haven't even designed the tavern rules yet, so it worked well! LOL
It isn't meant to be hardcore, nor super easy, just getting a higher score.
Could make it multiplayer and each roll their own party, but the enemy sets would be played individually in parallel with the goal getting a higher score.
Next steps-
I want to make the Tavern or Trading Post or Town Square or something where you can purchase potions maybe with currency. I may change the D4 on the Trunkle to a higher D with weights so we aren't getting as much gold chance since it is 5xSilver, and 25xTrinket pricing.
Scrolls need to be made for modifiers like rerolls, plus X attacks with Y Members, etc.
Maybe using potions with a Mage subdues them for 1 turn as a sacrifice sort of.
A LOT Packed in this sheet.

PS, I have never tried something like this, the weights and stats might be super dumb. I loved yahtzee as a kid, only recently tinkered in DnD with friend the last few years, and not very much.

#dicegames #boardgames #d20

I just rejoined @rsgames as superdave1962. Can play using web client or #IOS client. See y'all at the tables! #games #BoardGams #CardGames #DiceGames #MultiPlayer

Time to switch gears and be the villain for a change!

Every now and then, I lean into my evil side and play as the dungeon lord.
Shared it all in my 58th newsletter issue.

https://pnptime.beehiiv.com/p/be-the-villain-for-once

#printandplay #indiegames #boardgames #dicegames