Dev Log #2: OmniVocal in Production

Dev Log #2: OmniVocal is live in production.

Post to 10 platforms from VS Code via MCP. Telegram approval before anything goes public. This post was broadcast using OmniVocal itself.

#buildinpublic #mcp #devlog #cloudflare

https://omnivocal.io

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Late Development - 3rd Reminiscence - Dungeon of Departure by quite adept

it is early afternoon on April 5th... steady, slow, yet significant progress recently; all of Act II is in the game and Act III is underway... but recently the focus has been on RenPy stuff: fixing so...

itch.io

In lieu of week notes, some scattered notes about my newest project, a Slay the Spire AI:

https://kat5.dev/blog/2026/spire-rs-1

#slaythespire #rustlang #gamedev #devlog

spire-rs dev log 1

aka ideal Defect gameplay

kat5.dev

i'm still learning new things about my own language every day

#s0up #devlog #nudl

Here is a video showing the blueprint feature in action, with the engine converting it in C# !

Join us! :))
https://linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog #development #game #Softwaredevelopment

After 3 years of development and a free game, people still can't see past the placeholder art.

If you can't look at the gameplay because the initial visuals don't 'fit' your taste, I'm redesigning it myself. I’m stripping it down so there are no more excuses to ignore the mechanics.

#Gamedev #IndieDev #PixelArt #MastoArt #CreativeToots #DevLog #SoloDev #IndieGame #DigitalArt #GameDesign #Aseprite

Continue learning pixel art by adding some walls to my scene, I think that's it for today.

#0003 #devlog #gamedev #pixelart #8x8

After spending so much time learning about Cmake, Make and pk-config, I've come to the conclusion that they are all unnecessary layers of abstraction.

These abstractions create technical debt. It may look daunting to see a 240 character long string in the command line but that string has value. Every version, linked library and directory name is visible. Aliasing all of those variables is unnecessary if they aren't going to be reused.

#programming #devlog #solodev

I have an important update!

The trick I used to get Make to compile the static libraries for SDL3 without CMake only seems to work for windows.

As per the readme, the linux static sdl3 library does not appear to exist. If you're a linux user like me, you'll probably be used to shared libraries anyway.

#programming #sdl3 #devlog #solodev

Continue learning 8x8 pixel art and trying to create some grass land today and putting together a small scene with grass, trees, bushes and previous created characters.

#0002 #devlog #gamedev #pixelart #8x8