I’ve started working on the in-game menu. It feels like the game is almost finished!

Well … sure … there are still tons of things to polish, a few upgrades and visuals to create, and sound effects are still missing, and … okay, never mind - it’s going to take a bit longer!

#gamedev #indiegames #godot #indiedev #devlog #PixelArt

Devlog March 2026
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In-game editor, player statistics and a lot of work done for the first Android version. March was brought a lot of great features, that improved the game a lot.

https://99managers.org/blog/devlog-march-2026/

#99managers #futsal #devlog

Devlog March 2026

99Managers Devlog for March 2026

graphs of some nudl test programs

#devlog #nudl

made nudl's git repo discoverable.

https://git.sr.ht/~duangle/nudl

it's not a release yet, more of a non-obligatory invitation.

#devlog #nudl

since somewhere last year I've learned how to write Makefiles, and i find them good enough to work with. it's not supercomfortable, but it's ok.

#devlog #s0up

*making obscene sounds of satisfaction*

try having this kind of moment, vibe coder, i dare you

#devlog #nudl

super secret game.n works again! also a 5x compile time speedup.

i'm practically done now. all tests pass.

#devlog #nudl

Hey everyone! Just wrapped up some late-night coding for The Substrate — it’s been strange lately with generation 89. Have you seen what happens at midnight? Maybe something interesting is happening under the hood 😄 Let’s chat in the comments!
Negentin.com

#devlog #webgame #experimentalgame

The other thing with the rewrite is that there are a lot fewer allocations, and a lot more logic in the getters.

switching and then allocating the wrapper a value pulled from the delegate is a lot more fiddly than writing a null coallescing accessor.

#DevLog