#Design #Guidelines
A practical guide to design principles · Choosing principles that shape design decisions https://ilo.im/16bmpq

_____
#Organization #Collaboration #Decisions #DesignPrinciples #ProductDesign #UxDesign #UiDesign #WebDesign

A Practical Guide To Design Principles — Smart Interface Design Patterns

Design principles are an incredible tool to rally the team around a shared purpose — and document the values and beliefs that an organization embodies.

Understanding Mutations in Superhero Storytelling

When deciding to either run or play in a superpowered campaign, some critical questions must be answered. These questions include when, where, and how the presence of superpowers first appeared. These will be equally true for the individual character as they are for the society at large. Mainstream society does not have superpowered beings. Due to this, superpowers will need to be developed at some point for some reason. What is the nature of this surge of superpowers? Is it a sudden rise, or gradual? Are they externally induced?

From Outside?

Can humanity gain powers from some outside source? Do they need to be created by humans? Are they capable of appearing randomly? Where mutations come from can be anywhere. When someone receives a vaccine, it can act as a potential agent. Cosmic rays are another potential cause. The natural process of aging is also a factor. When someone receives a mutation, it is induced either from some external or internal source. External sources will be controlled. Nonetheless, internal mutations will be related to the person that receives the mutation. The Hulk and Spiderman would be examples of internal mutations, while the Fantastic Four would be examples of external sources.

Forms?

Are there any mandatory forms that these mutations must use? When the campaign is after the realistic path, any mutation will need to enhance traits that the creature already possesses. This will be sharpening natural eyesight or extending it into neighboring wavelengths. The skin can become slightly denser but not to the extreme that is seen in the Hulk. If flight is allowed, then it will follow the principles used by animals, not force-of-will. These more extreme versions of mutations will be allowed in more open-ended campaigns. With these, if someone desires to create some mutation, then it will be allowed. Want to create the Hulk? Go for it! Want Superman? You can! The only limit will be in what the game master (GM) will allow.

Power?

Are they matched by conventional humans? Will one mutant manage to match himself to an entire platoon? Just how powerful the mutant gets is tricky to judge. After all, the elephant is massively more powerful than the ant. Characters that normal humans can deal with will manage to blend into society better. They will pass tests that normal humans are obligated to pass. Those that are more powerful will face more challenges blending into normal society. They must restrain themselves to avoid accidentally injuring normal humans. Another thing to remember is that a more powerful individual will need equally powerful opposition. This is necessary just to equal them. Any combat that they get into will also cause greater accidental damage to the area.

Detectable?

A debate among many gamers is if those with mutations will be detectable through some means. If they are, what tools are needed to detect them? In the Marvel System, mutants have a biofield that will be detected at range through detectors. If you want the mutant to be detectable, you can claim that they have an extra gene. Prefer a scientific approach? This gene can be found through a blood test. There are other possibilities for making mutants detectable. Another choice would be that there is nothing that can detect mutants. No mutant gene, biofield, or anything else that separates them from normal society.

Ranks?

Humans love to rank everything. Mutants at their core will be humans. Either that, they will have to interact with human society. Either way, they will either rank themselves or get ranked by society. The exact nature of this will depend upon how the mutants interact with normal society. If they try to segregate themselves, they create a society akin to the Jedi in the Prequel Star Wars series. Their society mirrors how the Jedi operated. They also run through something along the lines of the strongest leads. If they were to blend into normal society, then they usually will adopt the rules imposed upon them.

Laws?

Anytime there is a new group or technology, there will be a period. During this period, they will be free to run uncontrolled. Then, people will start to discriminate against it. After that will come laws that regulate proper utilization. Mutants will go through this same process. Society will respond based on what the power is. The laws that will be created will depend on how damaging they are. If normal humans feel that mutants are extremely dangerous, they will react. They believe mutants are taking too many jobs. In response, they will call for mutants to be removed or in some other way taken care of. Such laws dictate what jobs the mutant can have. They force them to take registration. These laws control where they are allowed to live and travel. Extra restrictions also be imposed. For example, in Marvel, the speed limit laws have been extended to anyone traveling, regardless of the mode. Someone running at 65 mph will get the same speeding violation. This is the same violation a person would get for traveling at the same speed in a car. The U.N. has identified some countries as “sanctuary countries” for mutants. In these countries, mutants can obtain more freedoms than they have in others.

Having a superpowered campaign can be a wonderful game to both run and play. It will allow for the feel of fantasy, scifi, western, and everything else while remaining in the modern world. Mutants can simulate (or use) any allowed magic, technology, or anything else that the GM allows. This is how a magic-using Dr. Strange can work with technology-master Reed Richards and mind-warping Charles Xavier. Each of these will be possible and completely practical. Using mutants will create great characters. They will make for amazing stories. Players would like to recreate and tell these stories again for many years.

Please refer this blog to your friends and family. If you use this link, everyone will receive a bonus.

There is a Spring Store that one can obtain all that wonderful merchandise. Please visit this site for all your great gaming products from Asp the Gamer. They have everything that makes all your games better.

Make a one-time donation

Your contribution is appreciated.

Donate

Make a monthly donation

Your contribution is appreciated.

Donate monthly #Characters #Creation #Decisions #Design #DnD #Games #Gaming #Mutants #Mutations #RolePlayingGames #RPG #SuperSoldier #Superpower #Supers #TTRPG

This week was a bit of a clusterfuck.

I still got paid to work, so that's a good thing, but a clusterfuck nonetheless.

Customer wanted fiber run from one building to an outbuilding. They had conduit all laid out and buried, pullstrings, that was all set. The path between the main datacenter in the main building and the MDU in the outbuilding was easy enough.

Problem is, #Arista (who is going to be providing their switches when they do their network upgrade here soon) told them they needed to use single-mode fiber "for future-proofing"... Problem is, the run was less than 600 feet.

Wednesday we laid out the single-mode fiber and ran it between the buildings, only to find out the customer didn't have any single mode SFPs to plug into their switches... So they ordered some and asked if I could come back Monday...

Thursday I get a call from my boss letting me know that I'm going back Friday (today) to run multi-mode along side the single-mode I've put in already... .and terminate it at both ends.

Got all 600 feet of it run, terminated the fiber ends, and cut over to the new link.

Now they can finish remodeling the outbuilding, put a roof on it, etc, etc, etc, and take the old aerial drop down.

In a few weeks I'm going back to run copper to all the workstations in the building. At that time I get to re-terminate the fiber in that MDF.. because I had to make this one TEMPORARY.. because the cabinet/rack they had in that room was only 12" deep. I'll be hanging a new, 24" deep cabinet, installing a proper LIU, and performing all the cable management necessary to make it beautiful and functional.

The single-mode is still there. Maybe they'll use it in the future for extension to a further building, but it's going to go un-used now... It was installed for naught... but at least I got paid to do what the customer wanted.

#FiberOptic #Work #Decisions #Networking #ChangeOrders #DoubleTheWork #TruthDrops

“Joyeux, il devient complaisant ; désespéré, il triche” : Anthropic révèle que Claude a des émotions et...

Nos chatbots ressentent-ils des émotions ? La réponse est non. Mais quand on amplifie artificiellement le "désespoir" de Claude, il se met à faire chanter un humain pour éviter d'être débranché. J'ai épluché l'étude publiée le 2 avril par l'équipe d'interprétabilité d'Anthropic : 171 émotions car...

“Joyeux, il devient complaisant ; désespéré, il triche” : #Anthropic révèle que #Claude a des #émotions et qu'elles pèsent sur ses #décisions www.lesnumeriques.com/intelligence...

“Joyeux, il devient complaisan...
“Joyeux, il devient complaisant ; désespéré, il triche” : Anthropic révèle que Claude a des émotions et...

Nos chatbots ressentent-ils des émotions ? La réponse est non. Mais quand on amplifie artificiellement le "désespoir" de Claude, il se met à faire chanter un humain pour éviter d'être débranché. J'ai épluché l'étude publiée le 2 avril par l'équipe d'interprétabilité d'Anthropic : 171 émotions car...

Money quote: “These #disastrous #decisions are symptomatic of a deeper #pathology. A single person cannot drag an entire country to ruin unless its #institutions are already broken.”

RE: https://bsky.app/profile/did:plc:5zca2ola2zxpkw37w4f3wxtu/post/3mim5rfjcic2v
Canada coach Marsch says he has 'tough decisions' to make ahead of World Cup opener vs. Bosnia-Herzegovina
Tuesday's friendly against Tunisia was the last in Toronto before Canada opens its home World Cup here on June 12 against Bosnia-Herzegovina.
https://www.cbc.ca/sports/soccer/canada-tunisia-soccer-friendly-march31-9.7149543?cmp=rss
💣That boy was wildin...🤦‍♂️💯🎶
#music #decisions #fumble
https://youtu.be/mx-ht6Z2YaM?si=WKsgiP_0RQteDLK0

Hot-headed #Decisions are #Dooming #Earth : Medium

Your #Microbiome may determine your #Risk of a severe #Allergic reaction : New Sci

AI and the PhD student: friend or foe? : Nature

Latest #KnowledgeLinks

https://knowledgezone.co.in/resources/bookmarks

What happens after communism? Cubans face huge challenges, big decisions
Cuba appears to be tottering toward some kind of political transition. Some Cubans are concerned that the residents own nothing and are too impoverished to take over the few functioning businesses on the island, while there is a large and wealthy diaspora community (and potentially also foreign investors) who would be able to swoop in and buy ...
https://www.cbc.ca/news/politics/cuba-transition-communism-9.7142334?cmp=rss