On collecting physical media
On collecting physical media
I finally defeated the final boss of my backup migration to Proton Drive.
For months, I have been trying to sync my 500GB media library (around 80k files) to Proton Drive. Every single time, the sync crashed with the exact same error: "1 item failed to backup." The only clue I had was a blurry thumbnail named "Asset 1". No date, no metadata, no search tags.
I was so frustrated that I even asked Proton support to completely wipe my encrypted volume so I could start from scratch. The result was exactly the same.
Finding this file became a manual protocol. I spent months periodically scanning through thousands of files just looking for a visual match to that tiny thumbnail. I finally found it today. It was an old scan from 2017. It was completely frozen - uneditable, unindexed, and gave an error when I tried to export it from my phone.
I managed to track it down via macOS. When I forced an export there, the truth came out: it was not an image at all. It was a .pdf file somehow saved into the photo gallery, and it was silently breaking the entire upload queue.
Removing it fixed everything. The sync is finally 100% complete. The relief of finally closing this mental background process is unmatched.
#ProtonDrive #SelfHosted #DataHoarder #TechSupport #Backup #TechPhilosophy #DataMigration #Fediverse #Proton
SMS Mods and Romhacks Collection April 9, 2026 (Over 100 pre-patched + description)

>https://archive.org/details/sms_mods_and_romhacks_collection_20260409_patched [https://archive.org/details/sms_mods_and_romhacks_collection_20260409_patched] > >My personal collection of Master System Romhacks, in an already patched and ready to play ROM format. Most games are patched by myself, but not all are tested. Each .sms file comes with a text description, copied from the places where I downloaded the Romhacks (but sometimes also from README files, random blogs and other websites too). > >* 110 Romhacks across 53 different games (or across 52 games, depending on how you process data and count). >* Download one package size: 9.7 MB >* Unpacked size: 44 MB > >flat structure: mastersystem_mods_and_romhacks_collection_20260409_patched_flat.7z [https://archive.org/download/sms_mods_and_romhacks_collection_20260409_patched/mastersystem_mods_and_romhacks_collection_20260409_patched_flat.7z] > >mastersystem_mods_and_romhacks_collection_20260409/ > Alex Kidd in Miracle World_Snappy Snorg and the Seven Silver Stones v1.4.sms > Alex Kidd in Miracle World_Snappy Snorg and the Seven Silver Stones v1.4.txt > >or sub structure: mastersystem_mods_and_romhacks_collection_20260409_patched_sub.7z [https://archive.org/download/sms_mods_and_romhacks_collection_20260409_patched/mastersystem_mods_and_romhacks_collection_20260409_patched_sub.7z] > > Master System Mods and Romhacks Collection 2026-04-09/ > Documents/ > Alex Kidd in Miracle World/ > Snappy Snorg and the Seven Silver Stones >v1.4.txt > Games/ > Alex Kidd in Miracle World/ > Snappy Snorg and the Seven Silver Stones >v1.4.sms > >Both contain same files, just different file structure. OC by @[email protected] [/u/[email protected]] [https://beehaw.org/u/thingsiplay]
SMS Mods and Romhacks Collection April 9, 2026 (Over 100 pre-patched + description)

https://archive.org/details/sms_mods_and_romhacks_collection_20260409_patched [https://archive.org/details/sms_mods_and_romhacks_collection_20260409_patched] My personal collection of Master System Romhacks, in an already patched and ready to play ROM format. Most games are patched by myself, but not all are tested. Each .sms file comes with a text description, copied from the places where I downloaded the Romhacks (but sometimes also from README files, random blogs and other websites too). * 110 Romhacks across 53 different games (or across 52 games, depending on how you process data and count). * Download one package size: 9.7 MB * Unpacked size: 44 MB flat structure: mastersystem_mods_and_romhacks_collection_20260409_patched_flat.7z [https://archive.org/download/sms_mods_and_romhacks_collection_20260409_patched/mastersystem_mods_and_romhacks_collection_20260409_patched_flat.7z] mastersystem_mods_and_romhacks_collection_20260409/ Alex Kidd in Miracle World_Snappy Snorg and the Seven Silver Stones v1.4.sms Alex Kidd in Miracle World_Snappy Snorg and the Seven Silver Stones v1.4.txt or sub structure: mastersystem_mods_and_romhacks_collection_20260409_patched_sub.7z [https://archive.org/download/sms_mods_and_romhacks_collection_20260409_patched/mastersystem_mods_and_romhacks_collection_20260409_patched_sub.7z] Master System Mods and Romhacks Collection 2026-04-09/ Documents/ Alex Kidd in Miracle World/ Snappy Snorg and the Seven Silver Stones v1.4.txt Games/ Alex Kidd in Miracle World/ Snappy Snorg and the Seven Silver Stones v1.4.sms Both contain same files, just different file structure.
This re-sync to off-line mirror #2 took days 😆
#backups #datahoarder #datahoarding #selfhosted #selfhosting
Anyone have a copy of jsonviewer.stack.hu?
Anyone have a copy of jsonviewer.stack.hu?
N64 Mods and Romhacks Collection April 4, 2026 (Over 200 pre-patched + description)

>https://archive.org/details/n64_mods_and_romhacks_collection_20260404_patched [https://archive.org/details/n64_mods_and_romhacks_collection_20260404_patched] > >My personal collection of Nintendo 64 Romhacks, in an already patched and ready to play ROM format. Most games are patched by myself, but not all are tested. Each .z64 file comes with a text description, copied from the places where I downloaded the Romhacks (but sometimes also from README files, random blogs and other websites too). > >* 207 Romhacks across 38 different games (or across 31 games, depending on how you process data and count). >* Download one package size: 2.3 GB >* Unpacked size: 5.7 GB > >flat structure: >nintendo64_mods_and_romhacks_collection_20260404_patched_flat.7z [https://archive.org/download/n64_mods_and_romhacks_collection_20260404_patched/nintendo64_mods_and_romhacks_collection_20260404_patched_flat.7z] > > > >nintendo64_mods_and_romhacks_collection_20260404/ > Super Mario 64_Mario Builder 64 v1.1.txt > Super Mario 64_Mario Builder 64 v1.1.z64 > > >or sub structure: >nintendo64_mods_and_romhacks_collection_20260404_patched_sub.7z [https://archive.org/download/n64_mods_and_romhacks_collection_20260404_patched/nintendo64_mods_and_romhacks_collection_20260404_patched_sub.7z] > > > Nintendo 64 Mods and Romhacks Collection 2026-04-04/ > Documents/ > Super Mario 64/ > Mario Builder 64 v1.1.txt > Games/ > Super Mario 64/ > Mario Builder 64 v1.1.z64 > > >Both contain same files, just different file structure. > >Nintendo 64 emulator compatibility with Romhacks is a bit wonky. Sometimes they work out of the box and sometimes they require specific settings, and other times they just don’t work on my setup. > >I play Nintendo 64 games with Mupen64Plus-Next core on RetroArch. Two distinct configuration files are included. These Romhacks are quickly tested for compatibility and categorized into one of these setups. The configuration is not required and are included as a reference. There is no guarantee that the included Romhacks will work. OC by @[email protected] [/u/[email protected]] [https://lemmy.ml/u/thingsiplay]
N64 Mods and Romhacks Collection April 4, 2026 (Over 200 pre-patched + description)

https://archive.org/details/n64_mods_and_romhacks_collection_20260404_patched [https://archive.org/details/n64_mods_and_romhacks_collection_20260404_patched] My personal collection of Nintendo 64 Romhacks, in an already patched and ready to play ROM format. Most games are patched by myself, but not all are tested. Each .z64 file comes with a text description, copied from the places where I downloaded the Romhacks (but sometimes also from README files, random blogs and other websites too). * 207 Romhacks across 38 different games (or across 31 games, depending on how you process data and count). * Download one package size: 2.3 GB * Unpacked size: 5.7 GB flat structure: nintendo64_mods_and_romhacks_collection_20260404_patched_flat.7z [https://archive.org/download/n64_mods_and_romhacks_collection_20260404_patched/nintendo64_mods_and_romhacks_collection_20260404_patched_flat.7z] nintendo64_mods_and_romhacks_collection_20260404/ Super Mario 64_Mario Builder 64 v1.1.txt Super Mario 64_Mario Builder 64 v1.1.z64 or sub structure: nintendo64_mods_and_romhacks_collection_20260404_patched_sub.7z [https://archive.org/download/n64_mods_and_romhacks_collection_20260404_patched/nintendo64_mods_and_romhacks_collection_20260404_patched_sub.7z] Nintendo 64 Mods and Romhacks Collection 2026-04-04/ Documents/ Super Mario 64/ Mario Builder 64 v1.1.txt Games/ Super Mario 64/ Mario Builder 64 v1.1.z64 Both contain same files, just different file structure. Nintendo 64 emulator compatibility with Romhacks is a bit wonky. Sometimes they work out of the box and sometimes they require specific settings, and other times they just don’t work on my setup. I play Nintendo 64 games with Mupen64Plus-Next core on RetroArch. Two distinct configuration files are included. These Romhacks are quickly tested for compatibility and categorized into one of these setups. The configuration is not required and are included as a reference. There is no guarantee that the included Romhacks will work.
Universal v. Nintendo Court Documents (82-4259, 84-7095, 86-7077, 86-7099) Uploaded by GamingHistorian on April 3, 2026