Last week: a creature that hesitates before aggression.

This week: a creature that hesitates before retreat.

Same architecture, but inverted. The Fraddam Seer is what the Coral Priestess becomes when the signal corrupts.

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Shelob Concept Art 🕷️

A fan design for LOTR. I am also working on a 3D model of it at the moment! 😁

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The wound detail - Depth Survey 002:
She doesn't bleed.
She wounds saltwater - bioluminescent, saline, alive.
It alters the environment. It draws things.
It also marks where you've been.
Wounding her isn't free. The reef keeps score.

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The Tide States - Behavioral Log C-1: Still water means she's watching. Rising water means she's testing. By the time the current turns against you, the conversation has been going on for a while. You just weren't listening.

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Creature Concept Art: Divine Dragonborn Centauromorph

Another old Smaugust design. I wanted to combine the idea of a centaur with that of dragons and dragonborns, and I created this. Also, it has 4 arms because I thought that was cool.

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Design Speculus [Restricted Access]
The Veil Ascetics don't decide your fate. They reflect it back at you.

Recovery or dissolution, that outcome was already inside the climber. The Ascetic just makes it impossible to look away from.

Designing a creature that holds up a mirror is harder than designing one that holds a weapon.

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Spine Wyrm Concept Art

Another old draconic creature design! This one was somewhat inspired by speculative evolution. What if Spinosaurus evolved into a snake-like dragon creature instead of going extinct?

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Environmental Survey A-7: It doesn't move. It doesn't signal. It looks exactly like everything else in the pile.
That's the problem.

Unbound Lexicon Entities have been confirmed in Sector 12 salvage zones. Interface Codex use is now mandatory before handling any found objects.
Read before you reach.

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