I discovered by accident (thanks #Rider😒) that #Microsoft has a ton of predefined colors in System.Drawing.Color. I’ve converted them to a little #Unity static class. Now you can draw your debug gizmos in #CornflowerBlue! (Also, Unity not having a predefined orange color has annoyed me for ages.) #gamedev
https://gist.github.com/darktable/7774281e1c90779772267e12197b3116
