“Ecco: Lessons Learned From Sega’s Dolphin Defender of Time” by Andrew Nickerson
In Sega Genesis lore, one title still makes gamers of all ages cringe: “Ecco the Dolphin.” Renowned for its breathtaking graphics and dynamite soundtrack, yet also reviled for its notoriously brutal difficulty and jarring damage/death siren, “Ecco” is best described as a retro classic that’s revered by those who finish…yet notorious for inspiring rage-quitting.
Its plot, in contrast, deserves great admiration: a young dolphin is mysteriously stripped of his pod, so he goes on a journey for answers…only to learn he’s the latest victim of the Vortex, an intergalactic evil that’s plagued Earth for millennia. Aided by new allies, past and present, he launches a crusade spanning time and space itself that ultimately saves his pod, destroys the Vortex, and restores Earth’s balance—or so he thought….
However, when analyzing the plot, there’s one conclusion one can’t help reaching: Ecco’s victory was the culmination of literally ages of careful planning, all based around a truly moral champion, who used the Vortex’s complacent arrogance to destroy it. To better understand this, let’s run through the game’s plot to see what steps Ecco and his allies used, what went right/wrong, and how each point played out.
This is how a single brave dolphin stopped a force even a mythical civilization thought indestructible…only to inadvertently trigger another conflict in the process. In essence, love triumphed over greed, yet couldn’t stop the latter’s parasitic effects, for the Vortex Queen’s lust for destruction and power wouldn’t end until she was truly destroyed. It’d eventually lead to all-out war on Earth between nature and the Vortex Queen, as well as transforming Ecco into something truly incredible: “The stone that split the stream of time,” as the Asterite would later say in the sequel.
Copyright © 2026 Andrew Nickerson
All Rights Reserved

#ScreenshotSaturday
Enshrouded Mai 2025
Nördlicher Wald nach einem Regen.
(edit 15.03.: My lovely friends - "enshrouded" is a computer game. - I just want to make that razor-sharp clear: this is not a real forest. Its a sreenshot for ScreenshotSaturday. Its a forest out of a game.)
How did I miss this game!? Battle Chases: Nightwar. https://yumdm.short.gy/BattleChases
#TheHuntingOfTheSnark #LewisCarroll #games #videogames #computergames #cardgames #virtualcardgames #game #videogame #computergame #cardgame #gamedesign #virtualcardgame
In 2026 we can celebrate the 150th anniversary of Lewis Carroll's "The Hunting of the Snark" (https://snrk.de/150th-snark-anniversaries/).
My contribution will be a virtual card set helping to revive ZZOTA's legacy card game "SNARK!". I don't know wether I will turn it into a complete virtual card game.
The game is based on Lewis Carroll’s “The Hunting of the Snark”. Jeremy Jexon Secker defined the rules in 1985. The beautiful design of the cards is by Xanna Eve Chown. My work on their game is aligned with both of them.
Sadly, ZZOTA vanished away in 2017.
More (with links to the game rules): https://snrk.de/zzota-snark/
See also: http://snark.games
After a fairly stressful day at work I spent the evening playing RollerCoaster Tycoon. I definitely don't have a headache and a stiff neck from sitting in the same place for 3 hours listening to merry-go-round music...
Un bel viaggio in cosa ci ha fatto diventare quello che siamo oggi
https://technicshistory.com/2025/12/13/the-rise-of-computer-games-part-i-adventure/
Sono certo che @Rugerfred possa apprezzare
Announcement Trailer – STAR WARS: FATE OF THE OLD REPUBLIC
Gestern wurde währen der Game Awards 2025 ein neues STAR WARS-Spiel angekündigt: FATE OF THE OLD REPUBLIC.
https://phantanews.de/wp/2025/12/announcement-trailer-star-wars-fate-of-the-old-republic/
#ArcanautStudios #CaseyHudson #StarWars #StarWarsFateOfTheOldRepublic #Computergame #VideoGame #Computerspiel