๐Ÿ› ๏ธ Title: Gaffer
๐ŸฆŠ๏ธ What's: A libre VFX tool for designing attractive scenes in 3D or 2D
๐Ÿก๏ธ https://www.gafferhq.org/
๐Ÿฃ๏ธ https://github.com/GafferHQ
๐Ÿ”– #LinuxGameDev #Flagship #GraphicsEditor #VFX #Compositing
๐Ÿ“ฆ๏ธ #Libre #Bin #Arch
๐Ÿ“•๏ธ https://lebottinlinux.vps.a-lec.org/LO.html

๐Ÿฅ๏ธ Update: 1.6.14.0
โš—๏ธ Major release(Stable)๐ŸŽ๏ธ
๐Ÿ“Œ๏ธ Changes: https://github.com/GafferHQ/gaffer/releases
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ https://github.com/GafferHQ/gaffer/releases.atom

๐Ÿฆ‰๏ธ https://www.youtube.com/embed/FsWm7ULi16c
๐Ÿฆ‰๏ธ https://www.youtube.com/embed/Edod6s93Ogk
๐Ÿ•ฏ๏ธhttps://www.youtube.com/embed/lAgBcOFMf5k
๐ŸŽฎ๏ธ https://www.youtube.com/embed/q7shTtN8c1M
๐ŸŽฎ๏ธ https://www.youtube.com/embed/jtjDbAHbPuE

๐Ÿ› ๏ธ Title: Gaffer
๐ŸฆŠ๏ธ What's: A libre VFX tool for designing attractive scenes in 3D or 2D
๐Ÿก๏ธ https://www.gafferhq.org/
๐Ÿฃ๏ธ https://github.com/GafferHQ
๐Ÿ”– #LinuxGameDev #Flagship #GraphicsEditor #VFX #Compositing
๐Ÿ“ฆ๏ธ #Libre #Bin #Arch
๐Ÿ“•๏ธ https://lebottinlinux.vps.a-lec.org/LO.html

๐Ÿฅ๏ธ Update: 1.6.13.0
โš—๏ธ Signific. vers. ๐Ÿฆ๏ธ
๐Ÿ“Œ๏ธ Changes: https://github.com/GafferHQ/gaffer/releases
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ https://github.com/GafferHQ/gaffer/releases.atom

๐Ÿฆ‰๏ธ https://www.youtube.com/embed/FsWm7ULi16c
๐Ÿฆ‰๏ธ https://www.youtube.com/embed/Edod6s93Ogk
๐Ÿ•ฏ๏ธhttps://www.youtube.com/embed/lAgBcOFMf5k
๐ŸŽฎ๏ธ https://www.youtube.com/embed/q7shTtN8c1M
๐ŸŽฎ๏ธ https://www.youtube.com/embed/jtjDbAHbPuE

RE: https://mograph.social/@thevfxfeed/116093105283317376

To be honest, a machine-learning model for Nuke where the training data is clearly sourced and free of legal baggage would be a really good thing. There are so many image segmentation and inpainting models that would be really useful to compositing artists. But most are "non-commercial use only" or have unclear training data. The Foundry should put some of their money into training such models from scratch so that they can be used by studios.

#Nuke #Compositing

๐Ÿ› ๏ธ Title: Gaffer
๐ŸฆŠ๏ธ What's: A libre VFX tool for designing attractive scenes in 3D or 2D
๐Ÿก๏ธ https://www.gafferhq.org/
๐Ÿฃ๏ธ https://github.com/GafferHQ
๐Ÿ”– #LinuxGameDev #Flagship #GraphicsEditor #VFX #Compositing
๐Ÿ“ฆ๏ธ #Libre #Bin #Arch
๐Ÿ“•๏ธ https://lebottinlinux.vps.a-lec.org/LO.html
๐Ÿ•ตโ€ 1.5.14.0: โฑ๏ธ

๐Ÿฅ๏ธ Update: 1.6.9.10โžœ12.0
โš—๏ธ Signific. vers. ๐Ÿฆ๏ธ
๐Ÿ“Œ๏ธ Changes: https://github.com/GafferHQ/gaffer/releases
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ https://github.com/GafferHQ/gaffer/releases.atom

๐Ÿฆ‰๏ธhttps://www.youtube.com/embed/FsWm7ULi16c
๐Ÿฆ‰๏ธhttps://www.youtube.com/embed/Edod6s93Ogk
๐Ÿ•ฏ๏ธhttps://www.youtube.com/embed/lAgBcOFMf5k
๐ŸŽฎ๏ธhttps://www.youtube.com/embed/q7shTtN8c1M
๐ŸŽฎ๏ธ https://www.youtube.com/embed/jtjDbAHbPuE

2D Compositing for VFX explained

This is going to be a document that hopefully will explain 2D compositing to you, such that you will have an intuition for how it is done.

๐Ÿ› ๏ธ Title: OpenMoonRay
๐ŸฆŠ๏ธ What's: A libre MCRT (Monte Carlo Ray Tracing) rendering engine
๐Ÿก๏ธ https://openmoonray.org/
๐Ÿฃ๏ธ https://github.com/dreamworksanimation/openmoonray
๐Ÿ”– #LinuxGameDev #Flagship #Compositing #Animation #Modeling
๐Ÿ“ฆ๏ธ #Libre #Arch
๐Ÿ“•๏ธ https://lebottinlinux.vps.a-lec.org/LO.html

๐Ÿฅ๏ธ Update: 2.40.0.1
โš—๏ธ Major release(Stable)๐ŸŽ๏ธ
๐Ÿ“Œ๏ธ Changes: https://github.com/dreamworksanimation/openmoonray/releases
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ https://github.com/dreamworksanimation/openmoonray/releases.atom

๐Ÿ๏ธ https://www.youtube.com/embed/86DW_M38rcE
๐Ÿฆ‰๏ธ https://www.youtube.com/embed/Ozd4JqquG3k
๐ŸŽ™๏ธ https://www.youtube.com/embed/_iwiLzkVgck?start=645
๐Ÿน๏ธ https://www.youtube.com/embed/T_zTqa58Wo0
๐Ÿน๏ธ https://www.youtube.com/embed/DbSxH_b30JQ

๐Ÿ› ๏ธ Title: Gaffer
๐ŸฆŠ๏ธ What's: A libre VFX tool for designing attractive scenes in 3D or 2D
๐Ÿก๏ธ https://www.gafferhq.org/
๐Ÿฃ๏ธ https://github.com/GafferHQ
๐Ÿ”– #LinuxGameDev #Flagship #GraphicsEditor #VFX #Compositing
๐Ÿ“ฆ๏ธ #Libre #Bin #Arch
๐Ÿ“•๏ธ https://lebottinlinux.vps.a-lec.org/LO.html

๐Ÿฅ๏ธ Update: 1.6.9.0/1&1.6.10.0
โš—๏ธ Huge vers. ๐Ÿฆฌ๏ธ
๐Ÿ“Œ๏ธ Changes: https://github.com/GafferHQ/gaffer/releases
๐Ÿฆฃ๏ธ From: ๐Ÿ›œ๏ธ https://github.com/GafferHQ/gaffer/releases.atom

๐Ÿฆ‰๏ธ https://www.youtube.com/embed/FsWm7ULi16c
๐Ÿฆ‰๏ธ https://www.youtube.com/embed/Edod6s93Ogk
๐Ÿ•ฏ๏ธhttps://www.youtube.com/embed/lAgBcOFMf5k
๐ŸŽฎ๏ธ https://www.youtube.com/embed/q7shTtN8c1M
๐ŸŽฎ๏ธ https://www.youtube.com/embed/jtjDbAHbPuE

I animated this one too!

Getting the chrome to look the way it does was a fun challenge. It didn't reflect anything but the environment in the reference.

I had a good time figuring out how to make the purple wall texture procedurally, too.

#blender #blender3d #b3d #compositing #retro #render #cycles #art #digitalart #animation #loop

Trapper Keeper Art #3

The chrome bits in the foreground were supposed to look a little more liquid-like. But I didn't like how the effect jittered in animation, so I just made them blobs.

Maybe something to revisit later.

#blender #blender3d #b3d #compositing #retro #render #cycles #art #digitalart

Some more animated Trapper Keeper art for your eyeballs. ๐Ÿ‘€

#blender #blender3d #b3d #compositing #retro #render #cycles #art #digitalart #animation #loop