❗️ Rainbow Six Siege fans!

The Year 11 Roadmap Reveal is coming soon, don’t miss the first look at new seasons, operators, maps, and balance changes.

📅 Date: February 15, 2026
🕗 Time: 8AM PT | 11AM ET | 4PM GMT | 5PM CET

More updates soon at http://baskingamer.com

#RainbowSixSiege #R6 #Year11 #Esports #CompetitiveFPS #RoadmapReveal #Baskingamer

I'm stoked for the removal of unwarranted abandonment penalties. That's been a big problem for a long time.

Overall, I love the outline of the reputation system refresh and I'm always looking forward to more notes like this.

Siege’s dev team's work on player protection, and their efforts to communicate them, are industry-leading. It's fantastic
#CompetitiveFPS #VideoGames #Multiplayer #PlayerProtection #Rainbow6Siege

I value my Reputation Standing over my Competitive rank. One report should not affect a reputation standing since it does not indicate a trend.

Oh, I should have read further. The refreshed system sounds like it will take this into consideration.

#CompetitiveFPS #VideoGames #Multiplayer #PlayerProtection #Rainbow6Siege

The anti-toxicity measures are one of my favorite efforts in all of game design.

I love the reputation system, but have to say I'm frustrated with how it works. I got dinged for griefing at some point even though I make a concerted effort to never troll anyone on my team so I don't know where that misconduct came from unless it was from a report. It dropped my rep a whole rank which is a real bummer.

#CompetitiveFPS #VideoGames #Multiplayer #PlayerProtection #Rainbow6Siege

I'm also looking forward to crossplaying with my friends who only play on console (assuming I can opt to only matchmake based on inputs because I don't want to subject them to MnK lol)

I do think it's interesting that intentional PC-console crossplay is taking time to develop since it seemed to work really well when that bug had consoles accidentally matching to PC lobbies lol

#MouseTrap #CompetitiveFPS #VideoGames #Multiplayer #PlayerProtection #Rainbow6Siege

Binary Hardening is still such a cool idea to me. As a SWE, I have to imagine it's a really fun thing to work on even if I have no clue where I would even start trying to engineer it.

I don't play much on console, but I'm confident that Siege's #MouseTrap will be a trendsetter for many similar efforts across serious #CompetitiveFPS games on console.
#VideoGames #Multiplayer #PlayerProtection #Rainbow6Siege

I've been trying so hard to find a #Rainbow6Siege community that isn't on Reddit but I'm really struggling. There's nothing active on Mastodon or Lemmy. Anyone have any other ideas for where I could look?

#VideoGames #multiplayer #competitivefps

Y9S3.3 Designer’s Notes are a fuckin doozy.

https://www.ubisoft.com/en-us/game/rainbow-six/siege/news-updates/77Iv7UsgPeQzJzbBQSTZaB?fbclid=PAZXh0bgNhZW0CMTEAAaaF6-gQIjtbxBCGzJrWn8K1iAnLTNdK8boU5TH78ESPDMyWpba-03-vY64_aem_SI-kxi0MlLDTVMVFL93R7w

Holy hell, Doc is in 65% of ranked console matches??!? I hope they nerf his ability to heal himself because he’s a fan favorite of spawn-peekers who are the polar opposite of team-players. Alternatively, get rid of his SMG and give him shotgun options only (spicy take, I know)

#RainbowSixSiege #Rainbow6 #R6 #Rainbow6Siege #VideoGames #Esports #CompetitiveFPS

Y9S3.3 Designer's Notes

In this latest edition of Designer’s Notes, we'll go into detail about the balancing changes that’ll come with the Y9S3.3 update and give you some insight into the reasons behind them.