Put out a parametric leather jacket asset, it automatically resizes to any metahumans body shape. The new outfit tools in unreal are really cool and I'll be doing a lot more of this kind of stuff in the near future.
https://www.fab.com/listings/598f028f-b92a-4020-87ee-43754e89a62f
#unrealEngine #metahuman #outfit #garment #design #art #gameart #gamedev #3d #cgi #costume #photorealism #3dmodeling #texturing #marvelousdesigner #clo #clo3d #leather #jacket #racer
Put out a parametric leather jacket asset, it automatically resizes to any metahumans body shape. The new outfit tools in unreal are really cool and I'll be doing a lot more of this kind of stuff in the near future.
https://www.fab.com/listings/598f028f-b92a-4020-87ee-43754e89a62f
#unrealEngine #metahuman #outfit #garment #design #art #gameart #gamedev #3d #cgi #costume #photorealism #3dmodeling #texturing #marvelousdesigner #clo #clo3d #leather #jacket #racer

So, here's my efforts in #Clo3D, versus the sketch I was working from. I think I did alright, considering that it's a freakish thing that has a raglan sleeve into a rear armhole princess seam, but darts in the front, and just... what even is going on with the top. (The sketch was drawn from a photograph taken from a bridal website. So... yeah.) I couldn't figure out how to animate it and figured I should just go to sleep.

The skirt isn't as swishy as I like, but since I actually have to make a mockup of this, I decided to err on the side of caution with the skirt because I'm pretty sure that actually doing a 4m hem would get me into a ton of trouble for excessive fabric usage.