C++Now 2026 SESSION ANNOUNCEMENT: Until Reflection - Pragmatic Code Generation with Cmake by Bret Brown
https://schedule.cppnow.org/session/2026/until-reflection/
Register now at https://cppnow.org/registration/
C++Now 2026 SESSION ANNOUNCEMENT: Until Reflection - Pragmatic Code Generation with Cmake by Bret Brown
https://schedule.cppnow.org/session/2026/until-reflection/
Register now at https://cppnow.org/registration/
C++Now 2026 SESSION ANNOUNCEMENT: CMake’s Recent Evolution - Modules, CPS, and Build Optimization by Bill Hoffman
https://schedule.cppnow.org/session/2026/cmakes-recent-evolution/
Register now at https://cppnow.org/registration/
🤔 Is this a #Composer normalization quirk caused by how #PHP encodes empty vs non-empty maps when regenerating composer.lock?
`stability-flags` is logically a map, but when empty Composer may serialize it as `[]` instead of `{}` especially after;
composer update --prefer-dist --prefer-stable
- Same dependency graph
- Different lockfile bytes / hash
Semantic determinism ✅
Byte-level determinism ❌
New post: The New Bottleneck
AI agents generate code faster than build systems can compile it. What was once a problem for large orgs is getting democratized.
At @tuist we want to make developer productivity accessible to everyone.
https://pedro.fika.bar/the-new-bottleneck-01KCBMVAQ5RSQYKYNP6XNA5Q4B
At #BazelCon, Malte Poll presented rules_img, a faster and more efficient approach to building container images with Bazel. 🛠️
Watch the full recording: https://www.youtube.com/watch?v=biYXmAv4Ppk
Build systems need interoperability, not tool wars. Like shipping containers standardized logistics, we need standard caching contracts.
Current enterprise models bundle tech + service wrong. Compare to Supabase: one click, DB in any region.
Build caching should work the same. Select locations, get cache infra there.
Fabrik aims to be that standard.
https://github.com/tuist/fabrik/
Think Bazel is just for code? Think again.
🎬 Watch the recording of Daniel Thagard’s #BazelCon talk to learn how to connect build systems with media editing workflows: https://www.youtube.com/watch?v=YrcsDu63OWA