After a couple weeks of hitting dead ends with Open3D's bugs in boolean geometry operations, I've switched to scripting Blender for my boolean geometry operations.
I've got spheres, cylinders, and cubes with reliable intersections, unions, and differences, which was not possible with Open3D.
I'm excited to start a larger design to see how Blender holds up.
#blender #open3d #boolean #geometry #booleangeometry #booleanoperations #proceduraldesign #3dprinting #foss #floss #fosh #flosh
