(I had to ... add her eyes manually, as somehow #noesis export left em out... ugh, if I manage to rig this I'll probably use my other "sims 2b" head... it has a full rig facial rig)

#Noesis stock #dtt file will show her eyes as white too. (maybe its a #blendshape ?)
just finished a script to convert #blendshape and animation into textures, playable in a #shader -> the bird is flying by interpolating the textures on the right, called "key x ...", containing the vertices positions
#godot #optimisation #3d #gamedev #boids #particles #polymorphcool