We're trying something new, she might be old but she's scary. Let us know what you think! #artdirection #3d #blender #coopgame #gaming #indiegame #indiegamedev #gamedev #multiplayergames #indiedev
Pixel Art as Metaphor: Graduation as Leveling Up
Most video games are built around progression. One of the most common mechanics is earning experience points to advance to the next level. “Level up” has become such a widely understood phrase that it translates easily across industries, as seen in this graduation-themed gift card for Target.
#pixelart #pixelartist #8bitart #packagingdesign #retaildesign 
#brandillustration #giftcard #productdesign #artdirection #commercialart
Just published a breakdown of some other work I did on Lotus.
Happy to share the visual guidelines, modular systems and concepts I developed.
On my profile you'll find also detailed breakdowns of some selected environments.
https://www.artstation.com/artwork/QKeK9B
#gamedev #artdirection #environmentart
Environment Art Direction for Lotus (Working Title), Luca Malisan

This page presents the Art Direction I developed for the environments of Lotus, a roguelike experience built for replayability and strong visual identity. . The project’s artistic foundation blends a grounded medieval world with elegant Art Nouveau influences; flowing lines, organic curves, and recurring floral motifs that define the personality of every environment, prop, interface element, and character design. The art direction establishes the visual pillars that shaped the production of environments and props. Moodboards, references, and style guidelines outline how materials, shapes, silhouettes, and lighting should interact across the game. One of the key creative decisions was adopting an almost‑isometric top‑down perspective to ensure clear gameplay readability while maintaining cinematic mood, realistic surface definition, and a convincing sense of depth. PBR‑inspired material logic was defined at the art‑direction stage to unify the work of environment artists, character teams, and technical artists. . Character's and UI Art Direction was instead curated by Silvia Romei: https://www.artstation.com/silviaromei . The castle is constructed around a vertical progression: players begin in the rough, humble “low‑castle” areas and ascend through spaces that gradually become more ornate and refined. This required tight coordination across departments (concepts, characters, 3D models, textures, shaders and lighting) to ensure that every object, prop, and ornament exists in multiple variants reflecting this ascent. . Shown here is a selection of the core directives and stylistic examples, used to guide the environments' art team. . Together, these elements form the complete artistic blueprint of Lotus world: a modular, upward‑progressing medieval space enriched by Art Nouveau ornamentation, unified by floral language, and shaped to support both gameplay clarity and visual storytelling.

ArtStation
Video games introduced visual concepts that didn't exist before gaming. 
Pixel art illustration can translate those conventions into clever metaphors.
#pixelart #pixelartist #8bitart #advertisingart #sportsmarketing
#conceptualillustration #brandillustration #artdirection #fitnessbranding #commercialart

A replica of Cleopatra’s golden barge, as seen in the 1963 epic historical drama film directed by Joseph L. Mankiewicz, starring Elizabeth Taylor and Richard Burton—made from pastry sugar. 🎂

#Cleopatra #Ships #Film #ArtDirection #HilyardMBrown #Confectionary #Art #Movies

Just released our team’s ArtStation page for Lotus (working title)!
We developed the visual identity, environments, characters and UI for the project before development was discontinued.
The game won’t be released, but we’re proud to share the work behind it.
>> https://artstation.com/dr_cat_labs
#gamedev #artdirection #environmentart
Dr.Cat Labs

Indie game studio

ArtStation
Since video games introduced visual concepts that didn't exist before, pixel art illustration can translate those conventions into clever metaphors. Life choices become branching narratives. Daily obstacles become boss battles. And important milestones translate to leveling up. 
Over the next month I’ll be highlighting some of these projects, including work for Target, Brooks Running, and the City of Edmonton.
#pixelart #pixelartist #8bitart #conceptualillustration #artdirection
Pixel art is the perfect illustration style for branded video games and the aesthetic also allows contemporary brands to be reframed through an unexpected 8-bit lens, instantly signaling play, nostalgia, and approachability.
#pixelart #pixelartist #8bitart #gameart #brandedgame
#videogame #luxurybranding #holidaycampaign #gamedesign #artdirection
Pixel art reinforced that illusion. By presenting the action as a series of exaggerated, retro-style frames, the piece borrowed the visual language of arcade combat to amplify the spectacle. The audience was not technically playing a game, but they were still participating in the experience.
#interactivedesign #instagramstory #wrestling #gameart #artdirection
For example, during COVID lockdowns, Sam Adams recreated its Oktoberfest stein-hoisting competition as a virtual experience. With in-person gatherings restricted, pixel art was used to build a digital game space that simulated the communal atmosphere of the event, allowing participants to compete online rather than physically.
#pixelart #pixelartist #8bitart #artdirection #brandedgame