A rundown of my experience finding and fixing a bug in the Chromium/Google Chrome browser - specifically in the devtools. It includes details about the bug itself as well as notes about what it was like working on the Chromium project as a first-time contributor.
An overview of some of my favorite shaders, algorithms, and techniques I use to aid my work in procedural gamedev and 3D scenes. It focuses particularly on things that can be added or mixed in to enhance non-procedural scenes.
An overview of some of my favorite shaders, algorithms, and techniques I use to aid my work in procedural gamedev and 3D scenes. It focuses particularly on things that can be added or mixed in to enhance non-procedural scenes.