To Do List for #GamePrep Saturday:

- Laundry! (LOL)
- Put together notes for #Dragonlance session tomorrow
- Pick background visuals and audio
- Build #AlchemyRPG scenes for tomorrow
- Clean up last night's BG3 gameplay notes
- Rewrite BG3 character journal posts for website based on restart (had a few bad rolls that changed how the time on the beach ran)

I've been using Alchemy RPG as my VTT for a few games now, and I don't see myself going back to anything else. At least for now.

#alchemyrpg #vtt #ttrpg #tabletop #gaming #game #blog #review

https://churapereviews.com/2025/04/11/why-alchemy-rpg-is-the-best-virtual-tabletop-for-storytelling/

Why Alchemy RPG is the Best Virtual Tabletop for Storytelling - Churape's Dungeon and Stuff

I've been using Alchemy RPG as my VTT for a few games now, and I don't see myself going back to anything else. At least for now.

Churape's Dungeon and Stuff

Why Alchemy RPG is the Best Virtual Tabletop for Storytelling

Introduction

I have been running my recent campaign with Alchemy RPG, and I have a few opinions that might prove helpful if you are in the market for a new TTRPG. I have run a DND module and am currently running Mutant RPG. I also bought both modules I’ve used to run my games, but the books were given to me by the publisher to review for my blog. That said, this will be my honest review of the virtual table top.

What is Alchemy RPG

Alchemy RPG is a VTT that aims to enhance games played through theater of the mind. It provides players with not just the rules they need to run their games, but modules with striking visuals and powerful soundscapes to set the mood. The platform has an expanding library of sounds, visuals, and systems to explore, but players have the freedom to run their games with their own media. If you only run your games online, Alchemy does have voice, text, and video chat function. This is great for those who don’t want to have another program open. There are also some nifty features for content creators who like to stream their games online.

Running a game on Alchemy RPG is free. A GM can host up to three games for free, and players can create/import up to three characters. There is a paid subscription service. $8 a month or $88 a year gets you unlimited characters, campaigns and universes. Games can be run from the many available modules that can be purchased in the shop, but there is nothing stopping a game master from programing everything by hand. While GMs can make due without modules, they grant access to resource books, pre-programmed functions and items, and tailored visuals and sounds. It also saves a lot of time.

Review

Alchemy RPG has interesting functions and unique offerings that should be considered when choosing a VTT, especially when running games through theater of the mind. While the game does offer options for battle maps and quick combat, other VTT’s handle combat and battle maps better.

It took me a couple of sessions to start enjoying Alchemy, but it was mostly because I was set in my ways. I have used a few different VTTs trying to find the right home for our games. I look for something that is easy to use, even easier to teach, and has cool features for combat. At least it was at first. As we’ve grown together, combat on a map became less and less important. I enjoy the story telling part of the hobby, and my campaigns saw the shift to theater of the mind.

I made my shift to Alchemy because I wanted a VTT that let me focus on the story telling, gave me access to the rules, but was easy for my players to learn. Alchemy does all of that, and I have the option of running combat on a map if I really want to.

Setting up a campaign in Alchemy is incredibly easy. If you use the modules, you just need the funds to do so. If you have the time, inputting all the rules, creatures, items, and visuals is easy but time consuming.

Onboarding players is incredibly easy. Not everyone at my table is tech savvy, so I always try to find solutions that is the least work. The last thing I want to do is frustrate my players before the game even starts. Character creation is both systems was very easy, especially for my less savvy players. I do like that I can edit character sheets from my end if they ever gets stuck tho.

Running the actual game is great. The moving visuals create a striking backdrop, and the UI is clean and easy to navigate. Clicking through the different menues, switching between characters, and most importantly, rolling is all easy to do. The audio is a little hard to hear, but you can always add your own and at least it isn’t distracting. Most importantly, I love how easy things are to set up, like on the fly encounters, or creating new units or items.

My only complaint is that you still need a rulebook even if you buy the module. I found some of the bock of texts hard to read and navigate, especially when running a prewritten adventure. This might be the font and my dyslexia, but it is a problem I have. It is not undoable, but searching a PDF or flipping through a book is a better experience.

Overall, I love Alchemy because it doesn’t distract from the narrative. Being easy to learns means we can start quickly. Everything being preprogrammed and working properly not only cuts my prep time, it means we spend more time playing the game. If you play tabletop RPGs to create a collective story with your friends, I don’t think there is anything better than Alchemy RPG.

#2025 #alchemyRpg #blog #blogger #blogging #entertainment #game #gaming #gamingBlog #internet #media #review #Reviews #tabletop #ttrpg #virtualTabletop #vtt #watch #wordpress

Alchemy

The Best VTT That's Not a VTT - a new way to experience TTRPGs online. Homebrew worlds, integrate content directly into games, and start playing without searching for maps and music for 5e games.

Alchemy

#Dragonlance #GamePrep this afternoon.  

#AlchemyRPG has been running *really* slow for the last couple of days since the last update. So, hopefully we can get through the game without any major issues.

Tonight will conclude the Test of High Sorcery. We left off last week with the players walking out of a cave into a city in chaos beset by a flight of pissed off metallic dragons.

Created my main dragon NPCs. Now just setting up the encounter spreadsheet used to track combat.

Gaur online rolean aritzeko #AlchemyRPG softwarearekin probak egiten aritu naiz Kult rol jokorako dudan ideia batekin. Itxura ona hartu diot, audioa, irudia eta animazioak ((eta noski dado botaldiak) konbinatzeko aukerak eskaintzen ditu.

Gehiago jakin nahi bazenu, galdetu! Beti gaud jokalari berriak untxizuloan sartzeko gogoz!

Spoiler: ez dugu mundu errealean inor hiltzen, sorry.

Assuming life doesn't get in the way, going to be running a #deltagreen operation this Thursday, using #cthulhuhack 2e, for five chums.

Also going to be our first online session using #alchemyrpg VTT so Cthulhu Hack's shallow learning curve will be a bonus!

We're back with the finale to The Dance of Dreams for Vaesen from Free League. We wrap up the adventure and chat for a bit with some concluding thoughts.

#freeleaguepublishing #AlchemyRPG #ttrpg #actualplay #Vaesen

https://youtu.be/p7q4YoE3CtA

Vaesen | The Dance of Dreams Ep. 04

YouTube

Things take a dark and supernatural turn at the Witch Cat Inn as Matt and Art continue Vaesen's intro adventure, The Dance of Dreams.

#freeleaguepublishing #AlchemyRPG #ttrpg #actualplay

https://youtu.be/6Edm1Z43GQ0

Vaesen | The Dance of Dreams Ep. 03

YouTube

Matt and Art continue exploring Dance of Dreams, the intro adventure for Free League's Vaesen RPG. After making in roads with The Society in the first session, Matt arrives at The Witch Cat Inn and starts his investigation.

#freeleaguepublishing #AlchemyRPG

https://youtu.be/L2HbMJ1f_ls

Vaesen | The Dance of Dreams Ep. 02

YouTube

Damn, #Daggerheart really likes cards.

And therefore Critical Role/Darrington Press *really* wants you to play this in person.

#CovidIsNotOver dictates that I'm not going to do that, so I'm hoping their #AlchemyRPG support is really good!