@skillstopractice I've maintained a collection of the stuff I've done over on my site at https://ddr0.ca/gallery. The one I use the most is the multiplayer dice roller (https://ddr0.ca/🎲); it's the only one my DnD group has found that supports screen readers well. (Digital DnD stuff generally has atrocious accessibility.) There's a few games on that page too you can play!

#accessability #webToys

Gallery

@goofy @dbattistella How does this impact accessibility tool such as screen readers if I were to use something like this in my writing?

#Accessability

Hello fedi,

I am still interested in trying to make tables in geminispace that are accessible to blind users.

The trouble is that gemini's native markup format,
gemtext, does not have tables.

Gemtext
does have preformatted text blocks, so I tried making tables by manually lining up text.

Header Also a header Thing A thing Another thingbut I was told that that sort of table is hard for people using screen readers to parse. So now I'm trying something else.

I made two copies of each table: one is preformatted text that I manually lined up, aimed at sighted-users. The other copy is a csv file. I link to the csv file right under the preformatted text.

If you have a gemini browser installed, you can see the results right here
gemini://pandorastale.wiki/Main/Chapters.gmi

If you don't have a gemini browser installed, you can see it through a regular web browser here:
https://pandorastale.wiki/Main/Chapters.gmi

Note that if you click on the csv link from Firefox or Chromium, they try to download the csv file instead of displaying it in browser, while Gnome Web/Epiphany (and so maybe Safari?) will display it in-browser.

So my question to users of screen readers is, does this work? Can you actually read the table?

How does it compare with the MediaWiki version of the same information?
https://pandorastale.miraheze.org/wiki/Chapters

#Geminispace #Gemtext #Screenreaders #Blind #Accessability #a11y

Gemini hypertext format, aka "gemtext", specification

Good news: We (me and my partner) will get new glasses covered by KELA so my migraines should reduce a bit more. (: Shame we can't afford the color-shade things on them to reduce how flashing lights and bright conditions screw with eyeballs, but at least seeing better will be excellent.

Neurologist also couldn't write a statement to get them, which is an accessability fail in my opinion.

#glasses #KELA #accessability #eyeglasses #vision

#Accessability is vital for for SOME people ALL of the time, and ALL people SOME of the time.

If your app or site is not accessible, it is broken.
Not just for disabled people, but for me If I:
- Have misplaced my glasses and can't read your grey on grey fine text
- Have my hands full child caring and would sure love a screenreader to read your site to me
- Have broken the touchpad on my laptop and have to tab through buttons to use your nasty app

We are all only temporarily NOT disabled.

A tram in #Milan, #Italy. Definitely not designed with #accessability in mind, but the carriage has charme. Not a heritage ride, but still in active use.

#RailwaySunday #LightRail #PublicTransport #train #railway #urban

Is there a way to select the highest contrast rating between two colours based on a third colour using entirely HTML+CSS?

My specific use case is to select white or black foreground text based off a varying background colour.

JavaScript is not what I'm looking for here. And my familiarity with CSS has so far been dealing with transformations, and everything that was in CSS2 (I'm feeling old writing that). #wcag #accessability #lazyWeb

Does anyone know if it possible to reduce/remove the AGGRESSIVE flashing lights in the game "Crisol Theatre of Idols"??

I would want to buy it, as it seems to be exactly what I love in games (asthetically, combat looks cool, UI is beautiful, and I am here for the lore) - but I just checked gameplay of it and it has insane flashing in cutscenes. This is the only big obstacle I have for it. )*:

#help #games #crisol #crisoltheatreofidols #fedihelp #share #videogames #gameplay #accessability