#Games #Retrocomputing #Fourbit #Intel4004 #Virtualization #Zmachine #Zork
Zork Running on 4-Bit Intel Computer
https://web.brid.gy/r/https://hackaday.com/2026/01/03/zork-running-on-4-bit-intel-computer/
My #InteractiveFiction disasterpiece, the aggressively awful yet sincerely huggy Treasures of a Slaver's Kingdom, celebrates its 18th birthday today!
If you've never played a text adventure before, this free game will give you the wrong idea about them in ways that may never fully heal. If you've played ToaSK already, Gunwar and Vessa have _missed you._ Come home, barbarian! 🥰
https://ghalev.itch.io/toask
https://ifdb.org/viewgame?id=8upuvdnsk4sho6ac
Last week @hkz geektrapped me into understanding how "z5" format text adventures were distributed on the Apple II. A tool, interlz5, was written some years ago. Today, the source seems to be lost. I reverse-engineered what interlz5 was doing, and wrote my own version, interl5.py. (the z got lost, sorry). And just now I blogged about it: https://emergent.unpythonic.net/01765766083
Let's hope this one doesn't get lost too.
(also just to confess, until I tried to @ them in this post I was sure hkz's handle was kHz, a fitting name for someone dabbling in old and slow computers)
A paper on how to reuse interpreters to get inform v3/5 games on your Apple II:
https://www.kansasfest.org/wp-content/uploads/apple_ii_inform_paper.pdf
There's just a slight issue: the linked tool used to interleave v5 story files on floppy images can no longer be downloaded.
The original URL is http://3.buric.co/interlz5-001.zip, archive.org doesn't seem to have it.
Please, tell me that someone here has it...
Microsoft releases Zork I, II, and III as open source
https://fed.brid.gy/r/https://nerds.xyz/2025/11/microsoft-zork-open-source/
Advent of Code on the Z-Machine
https://entropicthoughts.com/advent-of-code-on-z-machine
#HackerNews #AdventOfCode #ZMachine #RetroGaming #CodingChallenge #GameDev