Here's the latest preview of Invasion Anarchy for the ZX Spectrum Next. I've been working on level progression and the scoreboard to make progress in the game a little more obvious - the #commodore64 game was horrendous in this respect. There are alignment issues with the bullets and bombs as I haven't corrected the offsets since I moved everything to my own sprite editor, but they are an easy fix. #zxspectrumnext #gamedev #indiegame

I just released version 0.97 of PASTA/80, the 8-bit Turbo Pascal 3 clone you didn't know you needed. 😀 Now with a target for Agon Light/Console8 (courtesy of @sijnstra), debugger support and lots of small improvements to both the compiler and the existing targets (which are CP/M, Spectrum 48K, 128K, and Next).

https://github.com/pleumann/pasta80

#pascal #turbopascal #cpm #zxspectrum #zxspectrumnext #agonlight #retrocomputing #retroprogramming

Sunday afternoon BBSing from my Spextrum Next

#ZXSpectrumNext #zxspectrum #BBS

I've spent the last few evenings working in SpriteNext, my sprite editor and metadata management tool for the ZX Spectrum Next. It is a MacOS application based on Sprite64, the #commodore64 sprite editor I wrote for Freaky Fish DX. I now have created most of the sprites, palettes and other metadata required for Invasion Anarchy so I can proceed with the level waves and game progression. #gamedev #zxspectrumnext
Here's a preview of Invasion Anarchy for the ZX Spectrum Next. There is a lot of work to do to get this over the line, but it is mainly game-stuff now, the engine is working nicely. #zxspectrumnext #gamedev #indiegame

Amiga style demo effects on a ZX Spectrum Next

https://makertube.net/w/cP5wdtcR7F22RXcrMUXSdZ

Amiga style demo effects on a ZX Spectrum Next

PeerTube

Starting ZX Spectrum Next Programming in C and Z80 Assembly - Devlog #1

https://makertube.net/w/inTdxGp8AXKtRy7fgo9mCt

Starting ZX Spectrum Next Programming in C and Z80 Assembly - Devlog #1

PeerTube

ZX Spectrum Next Layer 2 Graphics - Retro Coding in C and Z80 - Devlog #2

https://makertube.net/w/kPY3gTtEzMZggdm3QUd5o2

ZX Spectrum Next Layer 2 Graphics - Retro Coding in C and Z80 - Devlog #2

PeerTube

DMA - Direct Memory Access on the ZX Spectrum Next

https://makertube.net/w/wMnEowvJCpNwZHaWrXgCXr

DMA - Direct Memory Access on the ZX Spectrum Next

PeerTube
GOTY 2025

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