ケイウノが語る、ZBrushで進化するオーダーメイドジュエリー製作 - スペシャルコンテンツ
https://cgworld.jp/special-feature/2603-kuno-zbrush.html
ケイウノが語る、ZBrushで進化するオーダーメイドジュエリー製作 - スペシャルコンテンツ
https://cgworld.jp/special-feature/2603-kuno-zbrush.html
I used to be a graphics software and game reviewer for Dutch magazines.
Here's an article I wrote about 3D software in January 2004, including ZBrush version 1.5.
Back then, ZBrush was still an odd, experimental "2.5D" mix between a paint program and 3D editor. 🙂
#ZBrush #GameDev #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #PC #windows #microsoft #computers #computing #IT #2000s #tech #technology #vintage #nostalgia #digital #DigitalArt #graphics #CGI #design
Whipping up some new Mech Suit / Power Armor designs for my Scifi ARPG Roguelite game! ✍️
Rough Blockouts for now.
Will be back to normal Gamedev updates after I deal with this 😊
Желательно на русском. Опыт совсе-е-ем небольшой.Hello community, I invite you to read this article about my most recent project for ZBrush Beta Tester 2026, a model I made the full modeling in ZBrush, in a finish model for animation and 3D printing. I hope you like it.
80 level article: https://80.lv/articles/how-to-create-a-scene-of-a-dentist-treating-a-whimsical-dragon
I’m on the lookout for minis sculpting folks for a project in the coming months. If this is you, or you know someone, drop in a link? 
It looks like but it's no poisson distribution.
Here I developed a remesh algorithm at first in two dimensions:
Random points are moved more and more in the middle of their neighbours to avoid bulks of points (vertices) and create a base mesh that can be implemented in 3D to remesh sculpted objects.
Currently I also work on a 3D example which has not reached the state to post it.
Which remesher do you use if you work in 3D? And what could be a nice feature to implement in my algorithm?
#art #remesh #b3d #blender3d #zbrush #mastoart #fediart #noai #code #artwork #minimalism #creativecoding #random #arts #artistsonmastodon #3d #algorithm #p5js #plugin #triangle #vertices