The amazing @PatchrickPlayer1 will be streaming #YAGS in a little over an hour

Come check him out! (Not like that... okay, maybe also like that)

https://www.youtube.com/watch?v=706BaL_s1BE

https://www.twitch.tv/patchrickplayer1

Seducing the Cute Computer Guy | YAGS (Yearning: A Gay Story) ๐Ÿ’ป๐ŸŒˆ

YouTube

Posted this to Bluesky so I guess I should mirror it here

#YAGS is one of my earliest games (and I've made a *lot* since then), but it's one of the games I'm most proud of

It covers coming out and making friends in college, and was intended to cover the gay male experience in a way I hadn't really seen

It's free on Steam and Itch! https://yags.bobcgames.com

#IndieDev #GameDev

Yearning: A Gay Story

Okay... I haven't updated much lately, but I'm working on a game for #BaraJam 2024!

It's the first in my intended-series of #queer games following middle-aged gays in a contemporary world with a SciFi twist... so #YAGS but not college

Should have more updates... soon?

#GameDev #IndieDev #GameJam #MTRGame

(Also I'm going to start trying cross-posting to bsky, so you can follow me there https://bsky.app/profile/bobcgames.bsky.social )

Bob Conway (@bobcgames.bsky.social)

Gamedev โ— Queer โ— He/him โ— Creator of #yags & #zags โ— bobcgames.com Writer and coder for queer games, working primarily in #renpy; also find me on Mastodon @[email protected]

Bluesky Social

theplayedalone has recorded a cover of the #YAGS theme!

Check it out here: https://soundcloud.com/theplayedalone/yearning-andrew-russell-cover/s-CGED8IZQ6tw

yearning (andrew russell cover)

london, musician. always down for collabs n stuff if u wanna message me :)

SoundCloud

OMG

"YAGS and this connective universe is really fun. But more then that, the people that see it get exposure to important topics."

"At minimum you're a great writer so there's no chance it won't at least be as entertaining. Which especially for our community is sometimes all we need to get by. Something fun where someone can say, that character is like me so I can actually care what happens. "

๐Ÿ˜ญโ€‹๐Ÿ˜ญโ€‹๐Ÿ˜ญโ€‹๐Ÿ˜ญโ€‹๐Ÿ˜ญโ€‹

Comments like *this* are what makes gamedev so worth it

Ahhhhhhhh โค๏ธโ€‹

#YAGS #FeedbackIsTheBest #PeopleAreTheBest

One of the problems I've had in the past with #RenPy games is typos in updating variables

For example, in #YAGS, I once typoed
$affection_jake = 1
where I meant
$affection_jake += 1
turning an inconsequential decision into a run-breaking choice

I've been using CDSes to prevent that problem for myself for a while now (turning the above into "affection jake add 1" instead, which is cleaner, more understandable, and impossible to screw up), and now I've cleaned up the code and made it generally available!

Check out my RenPy stat framework here:
https://bobcgames.itch.io/bobcstats

#GameDev #IndieDev

Ren'Py Stats Framework by bobcgames

A framework for preventing typos from breaking your stat-based Ren'Py game

itch.io

I sat in on PatchrickPlayer1 streaming #YAGS last night, and it got me on a kick of watching old LPs of my games, and it got me thinking... I don't make games like that anymore

Like I feel like YAGS and YAGS: Booty Call and Earth Boys Are Easy and Charles 2.0 and At First Sight all had some creative *spark* to them that I've been unable to replicate (or maybe just haven't been chasing) since then

At least some of it is how burnt out I am with the day job (and its effect on my gamedev), but in general... I don't have ideas like I used to, so gamedev has turned more into coding exercises for me, and it turns out those aren't as fun for players ๐Ÿ˜…โ€‹

I currently have three WIPs that I need to finish, but maybe after that I'll try to go back to a traditional visual novel and see if anything clicks there

Anyway

Gamedev is hard ๐Ÿ˜‚โ€‹

Okay, I think the Match 3 stuff I've been working on is going to become the basis of the next #YAGS series game, tentatively studied "ZAGS: Study Pop"

I've nice-ified the UI a little, and implemented in notebooks (score multipliers) and energy (additional turns)... still need to get presents in place, which will be usable powers to do things like remove specific slots of items

Anyway... progress!

#RenPy #GameDev #IndieDev #ZSPGame

Some images and a "hinting" system that flashes a potential match and items that don't grant points but do things (like give back turns) and... yeah, this looks playable now ๐Ÿ˜€โ€‹

I'm thinking this will become the basis of the last #YAGS series game?

#RenPy #GameDev #IndieDev

ZAGS: The Role We Play, my queer Halloween-themed ATB RPG based in the #YAGS universe, is now out!

You can grab it here: https://bobcgames.itch.io/zrwp

#ZRWP #GameDev #IndieDev #RPG

ZAGS: The Role We Play by bobcgames

Face and (literally) fight your fears in this queer Halloween-themed ATB-system combat-focused turn-based RPG

itch.io