Build a Real-Time Weather Dashboard with .NET MAUI Tab View | Syncfusion Blogs

Build a fast, responsive weather dashboard in .NET MAUI using Tab View, fetch real-time forecasts, handle async data, and deliver a smooth cross-platform UX.

Syncfusion
Dew Drop Weekly Newsletter #483 - Week Ending May 15, 2026

Dew Drop Weekly Newsletter #483 - Week Ending May 15, 2026

Zoho Campaigns
WinUI 3 Performance: A Leap Forward · microsoft microsoft-ui-xaml · Discussion #11096

Hello WinUI Community! Our mission is to make WinUI 3 the best native UI platform for Windows experiences and apps and performance is at the heart of that effort. Moving from WinUI 2 to WinUI 3 sho...

GitHub

WinDev Helper VS Code extension v3.0.0 (more enhancements for the official WinUI dotnet new templates)

https://marketplace.visualstudio.com/items?itemName=alvinashcraft.windev-helper

#windowsdev #winui #vscode #openvsx #windowsappsdk #dotnet #csharp #xaml

WinDev Helper - Visual Studio Marketplace

Extension for Visual Studio Code - Build beautiful, performant WinUI apps with VS Code. Debug, build, package, and deploy Windows apps powered by the Windows App SDK.

How to Verify Network Connectivity in .NET MAUI

Learn the key steps to checking network connectivity in the various platforms available to your .NET MAUI app.

Telerik Blogs

.NET MAUI Community Standup: Rust, SkiaSharp Everywhere, AI/ML Live Processing - Today at 2pm EDT

https://www.youtube.com/watch?v=mfj8oxjqdaM

#dotnetmaui #devcommunity #dotnet #xaml #csharp #skiasharp #ai

.NET MAUI Community Standup: Rust, SkiaSharp Everywhere, AI/ML Live Processing

YouTube
Real-world WPF Modernization Showcase

An inside look at modernizing a WPF app to a modern .NET cross-platform Uno Platform app with AI.

Uno Platform

Hey this is nifty: #cppwinrt is finally adding support for #cpp modules from c++20.

https://github.com/microsoft/cppwinrt/pull/1575

This is a huge deal for the PCH's that are generated by winrt - the `Windows` namespaces (especially #XAML) can pretty quickly grow to 1GB on disk _per project_ in your solution. It's crazy.

With modules, you can build those windows headers once, and re-use them across the whole sln.

It's something I experimented with a few years back, and the compiler is finally updated for it!

C++20 module support v2 by DefaultRyan · Pull Request #1575 · microsoft/cppwinrt

C++20 Module Support v2: Per-Namespace Modules (import winrt.Windows.Foundation;) Overview This PR adds per-namespace C++20 module support to C++/WinRT, building on the approach pioneered by @Yexua...

GitHub