Witchy Tower is now also on itch.io! If Steam isn't to your liking, go check it out there DRM free!
https://starhunterblue.itch.io/witchy-tower

#WitchyTower #Itch.io #Indiegamedev #GameMaker #indiegame #videogames

Witchy Tower by StarHunterBlue

A game about climbing an infinite tower to escape the consequences of your actions.

itch.io
First patch for #WitchyTower
Hopefully tomorrow, I'll get the itch.io version online.
#indiegamedev #Steam #indiegame #indiedev #games

Witchy Tower got approved and everything is ready! It'll release on November 1st!
Until then, check out the trailer and please wishlist if it looks cool to you!

#indiegamedev #trailer #WitchyTower #steam #itchio #GameMaker
https://www.youtube.com/watch?v=NRZ8Yh_izeE

Witchy Tower trailer

YouTube
As far as I can tell, Witchy Tower is done.
Time to celebrate.
Tomorrow I'll deal with Steam uploads, making a shop page and all that stuff.
#indiegamedev #WitchyTower #GameMaker #gamedev #indiegame
I'm rapidly running out of somewhat fun things to do, so I guess it's finally time to add the Steam API and achievements to the game.
#gamedev #indiedev #indiegames #WitchyTower
Decided to replace the boring lines of kesh stars with more fun shapes.
#indiegamedev #WitchyTower #gamedev #indiegame #GameMaker
Turns out the source of the micro-stutter issue was texture decompression. Just prefetching ALL textures solves the issue completely, but I feel like that a game like this shouldn't require almost 2GB of VRAM, so I'll be doing a bit of grouping and targeted preloading.
Big relief, though that it's not anything else. Otherwise, performance and resources requirements seem pretty solid. Not the most optimized, but I'll be a tiny bit lazy here.
#indiegamedev #gamedev #indiegame #WitchyTower
Don't you love it when you want to fix one moderate issue and discovere multiple small to big issues while investigating how to fix the original one?
Anyway, I've entered the "Final list of things to fix" phase. Final meaning before actual bug hunting starts. Wish me luck.
#indiegamedev #WitchyTower #Gamedev #Indiegame
Decided to reward myself and added the final player character: Bossy, the very friendly mayor of Jessetonk!
Well, I'm saying "final", but I made it trivial to mod in more characters. Maybe I should advertise that fact more?
#indiegamedev #WitchyTower #Jessetonk
Done with the intro.
Being pissed off is a powerful motivator.
Gonna put it ingame tomorrow and see how it feels and where I need to do tweaks and improvements.
#indiegamedev #pixelart #WitchyTower