Italia is truly the promised land, thank the gods for leading us here! 😭🙏
New life update #blog post!!
I'm in a transitional period in my life, moving from #Germany to #Spain, and I wanted to express more deeply what the immigration experience means for me. As well as what home means.
I've structured my post to mirror #Virgil's #Aeneid, taking inspiration also from #UrsulaLeGuin's #TheDispossessed and #Dante's #inferno.
The journey I want to talk about involves geographical displacement, but the real distance travelled takes place inside.
https://sofiabelen.github.io/blog/my-journey-home-is-to-a-place-ive-never-been/
Design director of ARC Raiders, Virgil Watkins, explains why launching a new extraction shooter today is way riskier: the market's saturated, niches are taken and player attention is glued to established titles.
Watkins isn't calling it dead, extraction shooters originally catered to hardcore players but grew when devs simplified core mechanics and made them more accessible. That shift proves new projects can still succeed, they just ne...
“by this class of men as fair game”
https://subspacewagon.systems/by-this-class-of-men-as-fair-game/
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⚡️It took them ages, ARC Raiders is FINALLY reworking talents, admits Virgil Watkins.
Watkins says the core issue is a PvP/PvE imbalance that left many talent trees broken, so the studio is moving beyond mere number tweaks toward distinct playstyles, from stealthy builds to full‑on aggressive ones. A big patch lands next week bringing a new location, a boss and the Expeditions mechanic. The shooter has already sold over 14M copies.
#SteamAndEpic #Watkins #Expeditions #Raiders #FINALLY #Virgil